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Research Maximum: 14 lvl

Colonization

In brief:Colonization — an Xterium research: gives maximum number of planets +14 at maximum, up to 14 upgrade levels, cost 1–3 600 000 000 science.

(data current as of 2026-05-22, game version 2.12.7)

Effect at max+14
Price at lvl 11 science
Price at max lvl3 600 000 000 science
Overclockup to 3 resets

Description

Colonization

To ensure that new colonies are well maintained and have everything they need, special Colonial Support Centers were established to cluster information concerning each colony on every planet. The number of colonies your empire can currently maintain directly depends on the well-being and development of these very centers.

What it gives

Maximum number of Planets
+1 per level · up to +14 at 14 lvl

Levels: effect and price

LevelMaximum number of PlanetsScience (price)
1 +1 1
3 +3 3 500
5 +5 25 000
7 +7 375 000
9 +9 7 500 000
11 +11 300 000 000
13 +13 1 800 000 000
14 +14 3 600 000 000

Reference levels are shown. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.

Science price and calculator

How much science each level needs:

Click a bar to see the level's price.

Calculator: time and instant speed-up

Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.

Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time. Overlock multiplies the science price (and thus the time and dark matter): each overlock level is pricier.

Overclock (honing)

After the maximum level, the research can be “honed” with star ore — this gives a super-bonus.

Maximum number of Planets · first reset 150 star ore
Reset 1 +1
Reset 2 +2
Reset 3 +3

Each reset adds the bonus on top of the max level; the star-ore price grows with every reset.

Requirements

To unlock this research, you need to raise the following to the required level:

Research is upgraded in the Laboratory and the Technopolis.

Questions and answers

What does the research “Colonization” in Xterium?
To ensure that new colonies are well maintained and have everything they need, special Colonial Support Centers were established to cluster information concerning each colony on every planet.
To what level should you upgrade “Colonization”?
Maximum — 14 levels. It is upgraded in the Laboratory and the Technopolis; the study can be instantly sped up with Dark Matter.
What is needed for the research “Colonization”?
You need to raise other research to the required level — see the “Requirements” block above.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Verified data · Game version: 2.12.7