Skip to main content

Xterium Buildings

The Complete Guide to Xterium Structures: Mines, Factories, Storage Facilities, Laboratories, Defenses, and Special Structures.

24
buildings
7
groups
16
on planet
8
on moon
100
max. level

Buildings are the foundation of a colony's development in Xterium. Through them, players mine metal, crystals, and deuterium; generate energy; unlock research; and speed up construction and fleet production.

All buildings are divided into functional groups. Planetary buildings form the core economy, while lunar buildings unlock specific strategic mechanics—the sensor module, the teleport, the lunar base, and the collider.

For details on each building (cost, formulas, levels, bonuses), open its card.

Resources & Storage

· 8
Mines, the deuterium synthesizer, storage, and mining-bonus buildings. This is where a colony's economy begins.
Metal Mine
Metal is the fundamental resource that will be the foundation of your empire. Metal is used in the construction of buildings, ships, and defensive structures. As the mine′s output increases, its energy consumption grows. Since metal is the most common of all available resources, its value is considered the lowest for trade and exchange.
Planet
Crystal Mine
Crystals are the main resource for the creation of technology and electronics, and combinations of crystals and metals are used to alloy armor and produce skeleton structures of ships. Compared with the process of mining metal, obtaining raw crystals on an industrial scale requires much more time and energy.
Planet
Deuterium Refinery
Pure deuterium is obtained by processing a stable isotope of hydrogen found deep within many planets. Processing requires special synthesizers which separate impurities from raw material using nano-centrifuges. The heavy hydrogen obtained is further processed into a ready-to-use product, deuterium. Technological expansion of the synthesizer allows for increased deuterium production, increasing the productivity of the plant. The use of deuterium in industry, science and navigation is the most important determinant for the successful development of your empire.
Planet
Metal Storage
This module is used to store metallic ores. Each upgrade level increases the amount of ore that can be stored. If storage capacity is exceeded, metal mining stops automatically to prevent a catastrophic collapse in the mines.
Planet
Crystal Storage
Untreated crystal from the mines is stored in this type module. Each new level increases available space to store raw crystals. Once production exceeds the allowed capacity, extraction of crystal automatically stops to prevent collapse in the mines.
Planet
Deuterium Storage
This module is designed to store newly synthesized deuterium. After processing in the synthesizer, deuterium is pumped through pipes into the reservoir. Each new level of storage increases the total capacity. Once over the critical mark, the synthesizer is turned off to prevent the tank from breaking.
Planet
Production Fund
Designed to optimize production, each level increases the hourly output by 1.25% which accumulates in prefabricated containers. Each hour the production fund is filled and production is halted until the resources are removed.
Planet
Logistics center
The Logistics Center is a state-of-the-art facility situated on the moon. Equipped with advanced technology, this center offers players the ability to speed up the transportation of resources and increase their production efficiency through the reallocation of capacity. By utilizing the Logistics Center, players can optimize their resource management strategies, allowing them to gain a significant advantage over their competitors.
Moon

Energy

· 2
Power plants — supply energy for mines, factories, and defense. Mining drops without energy.

Science

· 2
Buildings that generate science points — unlock research: weapons, engines, and economy technologies.

Construction Speed

· 5
Buildings that speed up construction, research, and fleet production.
Robot Factory
The robot factory serves for the production of modern robotics. The introduction of robotic processes in production chains reduces the time taken to construct buildings on the colony.
Planet
Nanite Factory
Nanomachines are mechanical or electromagnetic devices which are measured in nanometres. These microscopic nanomachines are the ultimate evolution in robotics. After completing each factory level, the construction speed of buildings increases by 20%
Planet
Shipyard
Planetary shipyards are responsible for the creation of spacecraft and defensive structures. Expansion of production halls and introduction of new types of equipment and machines allows for accelerated production and for the creation of technologically complex projects. Using the shipyard with the nanite factory drastically reduces production time.
Planet
Nano-Shipyard
The high-tech lunar shipyard is responsible for the construction and upgrading of spaceships and defensive structures. Utilizing cutting-edge nanotechnology, advanced artificial intelligence control, and molecular manufacturing, it offers players a faster and more efficient production process. With the ability to self-repair and self-replicate, players can optimize their production and unlock new technologies for more advanced projects.
Moon
Quantum Center
An advanced factory utilizing nanomachines for construction with AI control for real-time optimization, molecular manufacturing for precision and advanced materials for durability. It is distinguished by self-healing, self-reproduction, swarm intelligence and increases the speed of building construction by 30%.
Moon

Fields

· 2
Expand the number of building slots — without fields you can't place new buildings.

Special

· 4
Buildings with unique mechanics: long-range scanning, fleet relocation, orbital infrastructure.
Spaceport
A developed spaceport allows for rapid resource trading and contributions to Alliance Banks. With further development of commercial ports in the spaceport, the resource throughput is increased.
Planet
Alliance Depot
The alliance depot supplies fuel to a friendly fleet that is in low orbit in defense of the planet. The level determines the maximum volume of stored deuterium which in turn allows you to simultaneously support a great number of fleets able to participate in the defense of the planet. Longer times in orbit require a greater amount of fuel.
Planet
Phalanx Sensor
The phalanx is based on high-resolution sensors analyzing the spectrum of light, the composition of gases and emissions from remote worlds, followed by the transfer of information for processing in a supercomputer. By the difference in the variation of the gas composition and radiation, the presence and composition of the fleets in the zone of action of this phalanx are calculated. To prevent overheating during the scanning of the phalanx, a certain amount of deuterium is used.
Moon
Teleport
Teleportation is not available 5 seconds before the incoming fleet. Teleportation is a technology for creating artificial wormholes in the orbit of objects with minimal gravity. With artificial jump gates, huge fleets can be moved in seconds. This does not depend on the location of the gates in space and their distance from each other. By a special decree of the Founders, in order to avoid overheating of the system, it was forbidden to teleport any types of ores, crystals and fuel through wormholes due to the high density of elements. In this regard, special fuses are installed on each such object.
Moon

Premium

· 1
Buildings with special endgame mechanics — built with top-tier resources.

Summary table of all buildings

Summary table: all buildings with stats
Name Group Where it is built Max. level
Metal Mine Resources & Storage Planet 100
Crystal Mine Resources & Storage Planet 100
Deuterium Refinery Resources & Storage Planet 100
Solar Power plant Energy Planet 65
University Science Moon 25
Deuterium Power Plant Energy Planet 35
Robot Factory Construction Speed Planet 35
Nanite Factory Construction Speed Planet 25
Spaceport Special Planet 35
Shipyard Construction Speed Planet 35
Metal Storage Resources & Storage Planet 35
Crystal Storage Resources & Storage Planet 35
Deuterium Storage Resources & Storage Planet 35
Production Fund Resources & Storage Planet 35
Research Center Science Planet 60
Terraformer Fields Planet 45
Alliance Depot Special Planet 15
Moon base Fields Moon 30
Phalanx Sensor Special Moon 30
Teleport Special Moon 20
Nano-Shipyard Construction Speed Moon 35
Logistics center Resources & Storage Moon 35
Quantum Center Construction Speed Moon 25
Particle Accelerator Premium Moon 50

Questions and answers

How many buildings are there in Xterium in total?
The game has 24 buildings. They are split into 7 groups: Energy — 2, Construction Speed — 5, Resources & Storage — 8, Premium — 1, Special — 4, Science — 2, Fields — 2.
Which building has the highest upgrade level?
The building “Crystal Mine” has the highest maximum level — 100. This is the longest upgrade chain among all buildings.
Which building gives the most points toward the construction rating?
The building “Production Fund” at maximum level gives 572 217 points to the build category (construction ranking).

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Data updated: 2026-05-22 · Game version: 2.12.7