Resources are the foundation of Xterium’s economy; the entire game revolves around them. Metal, crystal, and deuterium are used to construct buildings, ships, and defenses; energy powers mines and structures; special resources unlock premium features; and points reflect a player’s progress.
All of the game's resources are grouped here: basic resources—metal, crystal, and deuterium (mined from mines); energy and science; special resources—dark matter, antimatter, stardust, and mods; and points—achievements and experience.
It’s important to understand how this works: science isn’t wasted—the more you have, the faster research progresses in the lab. Energy works as a balancing factor: when there’s a shortage, mining on the planet drops. Stellar ore is found on expeditions and on white dwarfs. Open the resource card to find out where it comes from and what it’s used for.
Key Resources
· 3 resourcesEnergy and Science
· 2 resourcesSpecial Resources
· 4 resourcesPoints
· 2 resourcesParts and Cores
· 7 resources
Summary table of all resources
| Name | Group | Effect |
|---|---|---|
| Control Module | Parts and Cores | Arsenal component. Obtained in the "Hostile" sector. Used to improve weapon and ship upgrades. |
| Distributor | Parts and Cores | Arsenal component. Obtained in the "Hostile" sector. Used to improve weapon and ship upgrades. |
| Reactor | Parts and Cores | Arsenal component. Obtained in the "Hostile" sector. Used to improve weapon and ship upgrades. |
| Core I | Parts and Cores | Core. Drops from bosses in the "Hostile" sector. Makes upgrades safer. |
| Core II | Parts and Cores | Core. Drops from bosses in the "Hostile" sector. Makes upgrades safer. |
| Core III | Parts and Cores | Core. Drops from bosses in the "Hostile" sector. Makes upgrades safer. |
| Achievement Points | Points | These are awarded for the player's achievements. |
| Metal | Key Resources | Metal |
| Crystal | Key Resources | Crystal |
| Deuterium | Key Resources | Deuterium |
| Energy | Energy and Science | Energy |
| Darkmatter | Special Resources | Darkmatter |
| Antimatter | Special Resources | Antimatter |
| Science | Energy and Science | Science |
| Stellar ore | Special Resources | Stellar ore |
| Mod | Special Resources | Mod |
| Experience points | Points | Experience points |
| Stabilizer | Parts and Cores | A material used for the safest upgrades. Obtained by dismantling failed upgrades. |

