Skip to main content

Xterium Ships

The Complete Xterium Ship Guide: Reconnaissance and Special-Purpose Ships, Light, Medium, and Heavy Fleets, and Special Ships.

18
ships
5
groups

Ships are the foundation of military power in Xterium. The fleet is used for attacks, defense, reconnaissance, transporting resources, and expeditions into the Endless Expanse.

All ships are divided into classes: reconnaissance and special-purpose ships (probes, satellites, engineering ships, Death Stars), light, medium, and heavy fleets, as well as special ships. Each class differs in durability, attack, speed, and cost.

The designations LF / MF / HF in ship names refer to weight classes: LF stands for light, MF for medium, and HF for heavy. For example, “Cruiser LF” and “Cruiser HF” are the same type of ship in the light and heavy classes, respectively.

For details on each ship (specifications, cost, requirements), open its card.

Combat effectiveness triangle

In Xterium combat works on a “rock-paper-scissors” principle: every ship has a target it's especially effective against. The arrow → beats means “effective against”. Data is from the game's combat tables.

By ship type
Destroyer Cruiser Battleship
By class (weight)
Light Heavy Medium

Destroyer beats Cruiser · Cruiser beats Battleship · Battleship beats Destroyer. By class: Light beats Heavy · Heavy beats Medium · Medium beats Light. Ram is a separate role: effective against defense.

What you can do with a fleet

The fleet has several mechanics beyond direct combat — recycling, restoration, shield regeneration, selling, teleport and hauling. All values are from the game.

Recycling debris

After a battle, 50% of the destroyed ships' metal and crystal turns into a debris field. Transports (ship 203) sent on a recycle order gather it back.

Fleet restoration

After a battle up to 75% of your lost ships enter a restore pool — you can bring them back for dark matter. Works only for battles in the first galaxy and does not apply to expeditions.

Shield restoration

At the start of every combat round the shields of all ships and defense partially restore. The base restore is boosted by "Shield regeneration" bonuses from unit modernization and arsenal upgrades.

Selling ships

Ships and defence can be sold back for 50% of their build cost. Daily limit ≈ 5% of your total fleet+defence points.

Fleet teleport

Jump Gates (building 43, moon-only) instantly move fleet and resources between two of your own moons — free, on a cooldown.

Hauling resources

The "collect" action pulls resources and fleet from all your other planets to the current one; transport works between your planets only.

Intelligence and Special Ships

· 3 ships
Probes, satellites, engineering vessels, and the Death Star are non-combat and special ships.
Solar Satellite
Solar Satellite
Used to generate Energy on the planet. The first solar satellites appeared many years ago. Since then, they have hardly changed. Of course, one cannot compare the volumes of energy generated by modern satellites and those devices that were launched into orbit at the dawn of the space age. The main problem of the connection of satellites with the distance from the sun has not been solved. On the planets of distant orbits, the amount of energy produced is minimal
Freighter
Freighter
Used to transport and process resources. After studying the research, Colonization can be used to Colonize new planets. A transport ship is used as a cargo module. But when modifying, a processing and colonization module can be additionally installed. Thanks to the light weight and streamlined hull design, you save fuel and gain speed. This is especially noticeable when overcoming the gravitational fields of the planets.
Death Star
Death Star
Used to destroy moons. "What can be more wonderful for you and more deadly for the enemy than destroying an entire moon?!" exclaimed the Duke of Nagorsky before pressing the devastation button aboard the artificial moon K-1009. The first ship of the Nemo-X project is still an object of reverence. At first it was called "Artificial K-body-1009", later "Death Star". The creation of the very prototype of this space monster is still shrouded in mystery and various rumors. According to the official version, it was created by a Mercarian scientist who had been treated in a psychiatric hospital for a long time

Light Fleet

· 4 ships
Cruiser, destroyer, battleship, and light-class bomber (LF).
Cruiser LF
Cruiser LF
The FL cruiser belongs to the class of light manned spacecraft. First-class laser weapons are installed on board. Due to their high maneuverability, they effectively cope with the heavy-class fleet, literally enveloping it from all sides with fire. Can successfully support and escort combat strike groups
Destroyer LF
Destroyer LF
The FL Destroyer has more firepower and an improved shield generator than the Cruiser. But this is offset by less maneuverability. A strong impulse can be produced by ion emitters installed on board the ship. True, they occupy about 60% of the ships payload, consuming almost all the energy produced by it
Battleship LF
Battleship LF
Landship FL in the production of the prototype designers have long faced a number of problems. The main one is the installation of a supermassive plasma module on a small ship hull. In addition to the module itself, it was necessary to ensure its uninterrupted power supply. This required a generator in size and weight hardly comparable to the gun itself. At some point, the task seemed impossible. However, one of the imperial designers proposed a simple and ingenious solution - a unique ship
Bomber LF
Bomber LF
The FL Ram is the first truly effective fleet against defensive installations. The first prototypes had ten highly powerful plasma warheads. But during the design, it was decided to sacrifice strength and shields, which made it possible to increase the number of warheads to twelve. Speed ​​and maneuverability are not the best qualities of this ship

The Middle Fleet

· 4 ships
Mid-tier fleet (MF) — a balance of power and cost.
Cruiser MF
Cruiser MF
The FM cruiser is the first in a series of ships of the middle class. It is equipped with reinforced armor with a crystal lattice and shield generators of medium power. Unlike all previous ships of the light class, the Cruiser FM has impressive protection and combat power. Two laser guns are mounted in the side compartments. The crystalloid structure of the armor allows it to withstand fairly serious damage. Such design solutions could not be implemented on the basis of old jet thrust engines. Therefore, new impulse engines were developed specifically for ships of the middle class
Destroyer MF
Destroyer MF
The destroyer FM, after unsuccessful experiments with a kinetic gun, the designers decided to create a ship that has advantages over most of the old models. Destroyer FM became a successful embodiment of these plans. Armed with 350 mm ion cannons, a good defense system, high speed and maneuverability, the ship has become a real thunderstorm for light class ships
Battleship MF
Battleship MF
Battleship FM according to Schlingers classification, it is classified as a medium type of ship. However, a powerful plasma installation is installed on board, which operates according to a new concept of improved confinement of thermonuclear plasma in linear magnetic traps. The ships protection system is built on a cut-off principle. When one module fails, it is automatically replaced by another. The capabilities of the Battleship FL were largely due to the installation of new types of ion engines, which replaced the old, impulse ones, on all subsequent models of the middle class
Bomber MF
Bomber MF
Taran FM is a logical continuation of its light counterpart. Being close to the orbit, but not reaching it, the Bombers attack the defense weapons with CX-45 guided bombs. Ships are guaranteed to hit any ground targets. Ram FM was developed in the second half of the Great Centurian cycle. It is designed to combat the means of anti-space defense of the middle classes

Heavy Fleet

· 4 ships
The Heavy Fleet (HF) class consists of the most powerful battleships.
Cruiser HF
Cruiser HF
The FH cruiser is a third-generation ship, far superior to all previously built models. At first, because of the peculiar mushroom shape, this ship was called the "Miller" by the designers, and the natives of the planet Z-0347 during the Great Imperial Revolt began to call the fleets of these ships "Flying Death". This is due to hitherto unheard-of firepower and almost complete invulnerability to the guns of their tribes
Destroyer HF
Destroyer HF
The FM destroyer is another breakthrough in scientific research and is inextricably linked with the emergence of a new model of spaceships. This heavy-class spacecraft belongs to generation two plus spacecraft, which is confirmed by its characteristics. The FH destroyer did not yet fully meet the requirements of the third generation, but its serial production and operation allowed the designers to understand the principles of operation of warp engines in combat conditions. Thus, a reliable foundation was laid for creating prototypes of next-generation ships
Battleship HF
Battleship HF
Battleship FM, according to its characteristics, the ship belongs to the third generation of heavy class vehicles. It actually has no weaknesses, and therefore carries a serious threat to any type and class of spacecraft. Empires with such technology can be sure of their bright future
Bomber HF
Bomber HF
With the perfection of anti-space defense means, the question of suppressing the layered defense of fortified ground systems has become topical. The heavy bomber Taran FH is equipped with a new generation of warp engines. This increased its carrying capacity and payload, made it possible to carry large XT-100 micryl bombs on board, which do an excellent job with the defense of the heavy class

Special Ships

· 3 ships
The Hunter, Cerberus, and Titan are unique ships with special roles.
Hunter
Hunter
Premium Defense and the fleet were built according to the plans of the Ancients, a mysterious civilization that existed at the dawn of the Alpha Ledone Era, around the second or third quarter of the Minor Centarion cosmic cycle. It is still not known for certain where this civilization came from and where it disappeared. But her legacy had a huge impact on the development of mankind. The technology of the Ancients is based on the complex process of megascalping - extracting particles from the halo of dark matter. Therefore, in the production of models of ships and means of PKO, it is impossible to use ordinary resources
Cerberus
Cerberus
Premium Defense and the fleet were built according to the plans of the Ancients, a mysterious civilization that existed at the dawn of the Alpha Ledone Era, around the second or third quarter of the Minor Centarion cosmic cycle. It is still not known for certain where this civilization came from and where it disappeared. But her legacy had a huge impact on the development of mankind. The technology of the Ancients is based on the complex process of megascalping - extracting particles from the halo of dark matter. Therefore, in the production of models of ships and means of PKO, it is impossible to use ordinary resources
Titanium
Titanium
Premium Defense and the fleet were built according to the plans of the Ancients, a mysterious civilization that existed at the dawn of the Alpha Ledone Era, around the second or third quarter of the Minor Centarion cosmic cycle. It is still not known for certain where this civilization came from and where it disappeared. But her legacy had a huge impact on the development of mankind. The technology of the Ancients is based on the complex process of megascalping - extracting particles from the halo of dark matter. Therefore, in the production of models of ships and means of PKO, it is impossible to use ordinary resources

Summary table of all ships

Summary table: all ships with stats
Name Class Attack Armor Shield Speed Cargo Weapon
Solar Satellite Intelligence and Special Ships does not attack 5 10
Freighter Intelligence and Special Ships does not attack 60 30 6 000 4 000
Death Star Intelligence and Special Ships 45 60 10 100 50 Graviton
Cruiser LF Light Fleet 6 60 4 6 500 10 Laser
Destroyer LF Light Fleet 5 60 8 6 500 10 Ion
Battleship LF Light Fleet 7 60 6 6 500 10 Plasma
Bomber LF Light Fleet 8 40 4 5 500 10 Ion
Cruiser MF The Middle Fleet 30 250 20 6 500 50 Laser
Destroyer MF The Middle Fleet 25 250 40 6 500 50 Ion
Battleship MF The Middle Fleet 35 250 30 6 500 50 Plasma
Bomber MF The Middle Fleet 40 200 20 5 500 50 Plasma
Cruiser HF Heavy Fleet 300 2 500 200 6 500 500 Laser 30% · Graviton 70%
Destroyer HF Heavy Fleet 250 2 500 400 6 500 500 Ion 30% · Graviton 70%
Battleship HF Heavy Fleet 350 2 500 300 6 500 500 Plasma 30% · Graviton 70%
Bomber HF Heavy Fleet 400 2 000 200 5 500 500 Graviton
Hunter Special Ships 35 290 60 7 000 50 Laser 75% · Ion 25%
Cerberus Special Ships 175 1 450 300 7 000 250 Ion 75% · Plasma 25%
Titanium Special Ships 1 750 14 500 2 500 7 000 2 500 Plasma 25% · Graviton 75%

Questions and answers

How many ships are there in Xterium in total?
The game has 18 ships. They are split into 5 groups: Intelligence and Special Ships — 3, Light Fleet — 4, The Middle Fleet — 4, Heavy Fleet — 4, Special Ships — 3.
Which ship is effective against which in Xterium?
Combat works on a “rock-paper-scissors” principle. By type: a Destroyer is effective against a Cruiser, a Cruiser — against a Battleship, a Battleship — against a Destroyer. By class: Light — against Heavy, Heavy — against Medium, Medium — against Light. The Ram is a separate role: effective against defense.
What do LF, MF, HF mean for ships?
It is the weight class of the ship: LF — light, MF — medium, HF — heavy. The same ship type (for example, the Cruiser) exists in all three classes.
What weapons do Xterium ships use?
Four weapon types: Laser, Ion, Plasma and Graviton. Heavy and special ships often have combined weapons — for example, Laser 30% and Graviton 70%.
Which ship has the highest attack?
The highest base attack belongs to the ship “Titanium” — 1 750. This is the base value without bonuses or upgrades.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Data updated: 2026-05-22 · Game version: 2.12.7