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Xterium glossary

Terms, abbreviations and slang used by Xterium players. What DM, EE, Hostile, AB and other words mean — in plain language, with links to detailed sections of the encyclopedia.

76terms
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📖 This is player community terms — gathered from the open player wiki (authors: Shataev, Kara and other players). This is colloquial language, not the official names from the game; for exact mechanics and numbers see encyclopedia.

Resources and currencies

DM Dark Matter

Premium currency. Spent on boosters, packs, exchanges at the Trader and speeding up upgrades.

Resources
AM Antimatter

A special premium resource. Awarded, among other things, for achievements and for placements in tournaments.

Resources
SO Stellar Ore

A very rare material found on expeditions (a large fleet is needed). Used for extra upgrades (overclocking) of anomalies and the arsenal. Do not confuse with the Death Star (DS).

Resources
DS / HoF Death Star / Hall of Fame

In Russian slang the abbreviation ZS has two meanings: 1) Death Star — the ship used to destroy moons (see DS); 2) Hall of Fame — ranking marks. Do not confuse it with Stellar Ore (SO).

Ships
k / kk / kkk Thousand / million / billion

Shorthand for large numbers: k = 1,000, kk = 1,000,000, kkk = 1,000,000,000.

Collider Hadron Collider (Particle Accelerator)

A building on the moon that mines Dark Matter (DM). The main source of premium currency at your base.

Collider
Overclock Extra upgrade

An additional upgrade beyond the maximum level (anomalies, arsenal) paid for with Stellar Ore.

Arsenal
Science Research resource

The resource that pays for research. Produced by the Laboratory. The larger your Science reserve, the faster research runs.

Research
Metal Metal

A basic resource. Mined by the Metal Mine, used for buildings, fleet and defense.

Resources
Crys Crystal

A basic resource. Mined by the Crystal Mine, needed for most ships, defense and research.

Resources
Deut Deuterium

Fleet fuel. Produced by the Deuterium Synthesizer, spent on flights and some buildings. The colder the planet, the more deuterium it yields.

Temperature and deuterium
Energy Energy

Free energy on the planet. Needed to keep the mines running: too little energy and production drops.

Production and energy
SS Solar Satellite

A cheap source of energy (same as the Satellite). It gives more energy on hot inner planets and less on cold outer ones.

Ships
Lot Exchange size

How many resources you can exchange at the Trader in a single operation. Grows with the level of the Spaceport.

Trader

Expedition and the Hostile sector

EE Endless Expanse

The expedition — flights into deep space for resources, fleet and Dark Matter.

Expedition
Expo Expedition

A colloquial name for the Endless Expanse (EE).

Expedition
Hostile Hostile sector

The common name for the enemies: Ruins, Barbarians, Pirates and Devastators. You farm parts and resources from them.

Expedition
Devs Devastators

The strongest Hostile faction. Their bosses drop cores and arsenal parts.

Battles with the factions
Caravans Number of missions

How many flights (missions) you can send at the same time.

Expedition
Camels Number of groups

How many groups there are in a single expedition flight.

Expedition
Ruins Hostile sector

The weakest Hostile sector. Income in the Ruins is about 25% of your fleet's points.

Expedition
Barbarians Hostile sector

A Hostile sector a bit tougher than the Ruins. One of the four Hostile enemies.

Expedition
Pirates Hostile sector

A strong Hostile sector. One of the four Hostile enemies (just before the Devastators).

Expedition
Cores Arsenal cores

Drop from Devastator bosses. Used to upgrade the arsenal (strengthening the fleet).

Arsenal

Fleet and defense

FL / FM / FH Light / medium / heavy fleet

Abbreviations for the fleet classes (Fleet Light/Medium/Heavy).

Ships
DL / DM / DH Light / medium / heavy defense

Abbreviations for the defense classes (Defense Light/Medium/Heavy). Here DM means Defense Medium, not Dark Matter.

Defense
Save Shield the fleet

Hide (save) your fleet from an enemy attack — send it on a flight or an expedition so it isn't lost.

Ships
Probes Spies / reconnaissance

Espionage: scout an enemy base or fleet before an attack.

Research
Techs Research (technologies)

A colloquial name for research — weapons, armor, engines, espionage and so on.

Research
Moon Planet's moon

An object formed from the debris field after a battle. The chance of forming is at most 20%. Special buildings are built on the moon.

Debris and the moon
Debris Debris field

Remains over the planet after a battle: 50% of the resources of the destroyed fleet (defense gives no debris).

Debris and the moon
Recycler Collector ship

Collects the debris field after a battle. Its cargo hold determines how much debris it hauls in one trip.

Ships
Colonizer Colony ship

A ship for founding a new planet on a free position (in the game code it is the Engineering vessel). You can have up to 18 planets — the limit grows with the Colonization research.

Colonization
Satellite Solar Satellite

A cheap source of energy. It gives more energy on hot inner planets and less on cold outer ones.

Ships
Phalanx Sensor Phalanx

A building on the moon: it scans an enemy planet and shows its fleet in flight. One scan costs 100 Dark Matter.

Phalanx
DS Death Star

The largest and most expensive ship. Able to destroy moons (it releases a graviton). Players call it the DS.

Ships
Cerberus Cerberus

A heavy warship (FH class).

Ships
Titan Titan

A heavy warship (FH class), one of the strongest in the fleet.

Ships
Bomber Bomber

A class of strike ships (Bomber FL/FM/FH) — a cheap ramming fleet.

Ships
Dome Shield dome

Defense with no attack: the small, medium and giant domes only hold a shield, covering the rest of your defense.

Defense
Guardian / Hammer / Achilles Defense turrets

Names of the defense classes: Guardian, Panzer, Hammer, Achilles — in DL/DM/DH variants (light/medium/heavy).

How to build defense
Prime defense Valkyrie / Prometheus / Armageddon

The top defense turrets — against light, medium and heavy fleet respectively.

Defense

Alliance, war and more

AB Alliance joint attack

Several alliance players hit one target in a single combined strike. In the game code this is the Joint Attack (ACS); players call it a joint hit or AB. Available to those in your alliance or friends list.

Alliance war
WP War Points

Points awarded for military actions (damage to players and so on).

Combat system
Horses Contracts

A colloquial name for contracts — tasks that give a reward.

Contracts
Boosters Premium boosters

Boosters bought with Dark Matter/antimatter (mine output, energy, science and so on).

Shop
Support Technical support

The game's technical support service.

VM Vacation mode

A protective mode for an inactive player — the base cannot be attacked.

Up Upgrade

An improvement — raising the level of a building, ship, research or the arsenal.

Inactive Inactive player

A player who hasn't logged in for a long time (an inactive).

Bashing Attack limit

A limit on the number of attacks on a single planet. During a war it is up to 6 attacks per planet within 24 hours.

Alliance war
Faction Alliance faction

An alliance's specialization: Grabtors (attack), Senteri (all-rounder/bosses), Talkors (defense/economy).

Alliance war
Diplomacy Alliance diplomacy

Relations between alliances: union, peace, war. War and peace are declared by a player with the diplomacy right.

Alliances
VIP VIP status

A premium status bought with Dark Matter: it widens your limits (for example, the number of saved reports) and grants bonuses.

Shop
Container Container (lootbox)

A box from your storage: open it and get a random reward (resources, fleet, parts, artifacts). There are 7 kinds in all.

Containers
Spaceport Trade building

The building whose level sets how many resources you can exchange at the Trader in a single operation (higher level — bigger lot).

Trader
Modernization Center Modernization building

The building where, for Mods, you upgrade the attack, armor and shield of ships and defense (up to level 100).

Modernizations
Mods Modernization modules

The resource of the Modernization Center: for Mods you upgrade the attack, armor and shield of fleet and defense.

Modernizations
Hold Holding

Keeping your fleet in an ally's orbit for joint defense (to stand in hold).

Alliance war
Draw Drawn battle

A battle in which neither side is destroyed within 10 rounds — the fleets disengage.

How a battle works
Sim Battle simulator

A tool that calculates the outcome of a battle from the fleet compositions — before you actually attack.

How a battle works
Moon destruction Destroying a moon

An attack by the Death Star on a moon: with luck the moon is destroyed (the ship releases a graviton).

Debris and the moon
Bank Alliance bank

The alliance's shared resource storage: players make deposits, and shared goals are funded from the bank.

Alliances
Points Building/resource/fleet/defense points

The four types of points that make up a player's power in the rankings.

Power points and ranking
Newbie protection Newbie immunity

A weak player cannot be attacked while the points gap with a strong one is too large — the protection is lifted once they grow.

Rules and etiquette
Vet Veteran

An experienced, high-rank player. The opposite of an inactive.

Ban Block

Blocking of an account by the administration for breaking the rules.

Rules and etiquette
Multi Multi-account

Running several accounts by a single player. In space strategy games this is usually forbidden by the rules.

Rules and etiquette
Push Resource push

A one-way transfer of resources to a weak account to strengthen it. Usually forbidden by the game rules.

Rules and etiquette

Buildings and planet upgrades

Lab Laboratory

The building that produces Science for research. The higher its level, the faster research runs.

Research
Technopolis Technopolis

A building that boosts Science output — research runs even faster.

Research
Shipyard Shipyard / Nano-Shipyard

The buildings that construct fleet and defense. The Nano-Shipyard builds faster than the regular Shipyard.

Buildings
Storage Storage

A building that raises the maximum reserve of a resource (metal, crystal or deuterium) and hides part of the reserve from plundering.

Storage and plundering
Terra Terraformer

A building on the moon that expands the number of fields (spaces for construction).

Colony
Teleport Teleport

A building on the moon: it instantly moves fleet between your own moons. It has a cooldown between transfers.

Teleport
Anomalies Anomaly upgrades

Strengthening the planetary anomalies with Stellar Ore — permanent bonuses to output, storage and defense.

Anomalies

Questions and answers

What are DM and AM in Xterium?
DM is dark matter, a premium currency for trading and buying resources. AM is antimatter, a special premium resource granted for things like achievements and tournament placements.
What is SO (star ore) in Xterium?
SO is star ore, a very rare material. It's found on expeditions (you need a large fleet) and is used for the extra upgrade (“overlock”) of anomalies and the arsenal. Don't confuse it with SS.
What do “Hostile” and “ER” mean?
Hostile is the general name for an enemy sector: Ruins, Barbarians, Pirates, Devastators. ER (Endless Expanse) is the expedition — flights for resources and finds.
Who are the Devs (Devastators) in Xterium?
Devs are the Devastators, the strongest faction of the Hostile. Their bosses drop cores and arsenal parts.
What are AB and WP?
AB is the alliance battle system (alliance team combat). WP are war points, awarded for military actions (for example, damage dealt to players).
What does “fleet save” mean?
Save means to shelter (preserve) your fleet from an enemy attack: send it on a flight or expedition so you don't lose it during a raid.
What are VM (vacation mode) and an “inactive”?
VM is vacation mode, a protective mode: an inactive player's base cannot be attacked. An “inactive” is an inactive player (hasn't logged into the game for a long time).
Are these the game's official terms?
No. This is the players' slang, gathered from the open player wiki (authors are players Shatayev, Kara and others). For the official names, exact mechanics and numbers, see the encyclopedia.
What do the abbreviations LF, MF, HF and LD, MD, HD mean?
LF/MF/HF (Light/Medium/Heavy Fleet) are light, medium and heavy fleet. LD/MD/HD (Light/Medium/Heavy Defense) are light, medium and heavy defense. These are unit classes by “weight”.
What do k, kk and kkk mean?
These are abbreviations for large numbers: k = thousand, kk = million, kkk = billion.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Xterium game glossary · Terms from the community player wiki, definitions checked against game mechanics