Processors
In brief:Processors — an Xterium research: gives fleet slots +40 at maximum, up to 40 upgrade levels, cost 1–100 000 000 science.
(data current as of 2026-05-22, game version 2.12.7)
Description
Evolution of micro-technologies has brought us great advantages in building even smaller chips allowing us to integrate highly powerful processors into our control systems and thus improving the algorithms in the Flight Control Center. As a result, the new generation of microprocessors makes it possible to track even more active fleets simultaneously. Every new stage of development can further raise that number.
What it gives
Levels: effect and price
| Level | Fleet slots | Science (price) |
|---|---|---|
| 1 | +1 | 1 |
| 6 | +6 | 50 |
| 11 | +11 | 855 |
| 16 | +16 | 4 900 |
| 21 | +21 | 17 800 |
| 26 | +26 | 58 000 |
| 31 | +31 | 1 600 000 |
| 36 | +36 | 5 000 000 |
| 40 | +40 | 100 000 000 |
Reference levels are shown. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.
What else strengthens these bonuses
Senators 1
The colony's permanent command staff. Each senator has a specialization and, once assigned, gives the colony a set of permanent bonuses that grow with their level.
Science price and calculator
How much science each level needs:
Calculator: time and instant speed-up
Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.
Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time.


