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Research Maximum: 50 lvl

Energy

In brief:Energy — an Xterium research: gives energy production +250% at maximum, up to 50 upgrade levels, cost 1–50 000 000 science.

(data current as of 2026-05-22, game version 2.12.7)

Effect at max+250%
Price at lvl 11 science
Price at max lvl50 000 000 science
Overclockup to 3 resets

Description

Energy

Development and research of structural and technological modernization scenarios of power engineering has brought us prosperous results. New models can replace old ones and raise power efficiency. These models are still in development and can be further enhanced. Every technological enhancement can raise power production to a higher level.

What it gives

Energy production
+5% per level · up to +250% at 50 lvl

Levels: effect and price

LevelEnergy productionScience (price)
1 +5% 1
8 +40% 420
15 +75% 5 580
22 +110% 63 000
29 +145% 2 900 000
36 +180% 13 000 000
43 +215% 27 000 000
50 +250% 50 000 000

Reference levels are shown. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.

What else strengthens these bonuses

Other sources raise the same bonus too — their effects stack and can be combined:

Alliance Skills 2

Permanent alliance skills. Leveled up by the alliance using shared points and applied to all members.

Senators 1

The colony's permanent command staff. Each senator has a specialization and, once assigned, gives the colony a set of permanent bonuses that grow with their level.

Accelerators 1

Flexible monthly premium accelerators from the Shop. They give a percentage bonus to the chosen effect while active.

Planet Anomalies 3

Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.

Science price and calculator

How much science each level needs:

Click a bar to see the level's price.

Calculator: time and instant speed-up

Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.

Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time. Overlock multiplies the science price (and thus the time and dark matter): each overlock level is pricier.

Overclock (honing)

After the maximum level, the research can be “honed” with star ore — this gives a super-bonus.

Energy production · first reset 150 star ore
Reset 1 +60%
Reset 2 +120%
Reset 3 +180%

Each reset adds the bonus on top of the max level; the star-ore price grows with every reset.

Questions and answers

What does the research “Energy” in Xterium?
Development and research of structural and technological modernization scenarios of power engineering has brought us prosperous results. New models can replace old ones and raise power efficiency. These models are still in development and can be further enhanced.
To what level should you upgrade “Energy”?
Maximum — 50 levels. It is upgraded in the Laboratory and the Technopolis; the study can be instantly sped up with Dark Matter.
What is needed for the research “Energy”?
There are no special requirements for other technologies.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Verified data · Game version: 2.12.7