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Research Maximum: 50 lvl

Heavy armor

In brief:Heavy armor — an Xterium research: gives heavy armor +125% at maximum, up to 50 upgrade levels, cost 1 000–125 000 000 science.

(data current as of 2026-05-22, game version 2.13.1)

Effect at max+125%
Price at lvl 11 000 science
Price at max lvl125 000 000 science
Overclockup to 3 resets

Description

Heavy armor

Manufacturing heavy, armored plates, requires a lot of resources and time. The structure of a heavy armor in a section is similar to a layered pie, and its protective properties allow to withstand a certain time the directed attack using the most perfect guns.

What it gives

Heavy Armor
+2.5% per level · up to +125% at 50 lvl

Levels: effect and price

LevelHeavy ArmorScience (price)
1 +2.5% 1 000
8 +20% 9 500
15 +37.5% 47 500
22 +55% 355 000
29 +72.5% 8 000 000
36 +90% 55 000 000
43 +107.5% 90 000 000
50 +125% 125 000 000

Reference levels are shown. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.

What else strengthens these bonuses

Other sources raise the same bonus too — their effects stack and can be combined:

Research 1

The empire's permanent research. Leveled up in the Laboratory and Technopolis, giving a global bonus to production, construction, or combat.

3 arsenal upgrades → also boost these bonuses.

Science price and calculator

How much science each level needs:

Click a bar to see the level's price.

Calculator: time and instant speed-up

Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.

Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time. Overlock multiplies the science price (and thus the time and dark matter): each overlock level is pricier.

Overclock (honing)

After the maximum level, the research can be “honed” with star ore — this gives a super-bonus.

Heavy Armor · first reset 150 star ore
Reset 1 +35%
Reset 2 +70%
Reset 3 +105%

Each reset adds the bonus on top of the max level; the star-ore price grows with every reset.

Requirements

To unlock this research, you need to raise the following to the required level:

Armorlvl 9

Research is upgraded in the Laboratory and the Technopolis.

Questions and answers

What does the research “Heavy armor” in Xterium?
Manufacturing heavy, armored plates, requires a lot of resources and time. The structure of a heavy armor in a section is similar to a layered pie, and its protective properties allow to withstand a certain time the directed attack using the most perfect guns.
To what level should you upgrade “Heavy armor”?
Maximum — 50 levels. It is upgraded in the Laboratory and the Technopolis; the study can be instantly sped up with Dark Matter.
What is needed for the research “Heavy armor”?
You need to raise other research to the required level — see the “Requirements” block above.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Verified data · Game version: 2.13.1