Search for Dark Matter
In brief:Search for Dark Matter — an Xterium research: gives chance to find dark matter in expedition +9% at maximum, up to 10 upgrade levels, cost 500–1 850 000 000 science.
(data current as of 2026-05-22, game version 2.12.7)
Description
The installation and subsequent technological updates of special sensors of unstable gravity makes it possible to accurately determine the locations of the accumulation of dark matter particles.
What it gives
Levels: effect and price
| Level | Chance to find dark matter in Expedition | Chance of losing your fleet in Expedition | Science (price) |
|---|---|---|---|
| 1 | +0.9% | +0.04% | 500 |
| 3 | +2.7% | +0.12% | 50 000 |
| 5 | +4.5% | +0.2% | 1 500 000 |
| 7 | +6.3% | +0.28% | 15 000 000 |
| 9 | +8.1% | +0.36% | 650 000 000 |
| 10 | +9% | +0.4% | 1 850 000 000 |
All research bonuses are shown by reference levels. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.
What else strengthens these bonuses
Boosters 1
Temporary boosters from tournament and quest rewards. Give a percentage bonus to a building's effect for a limited time.
Research 2
The empire's permanent research. Leveled up in the Laboratory and Technopolis, giving a global bonus to production, construction, or combat.
Science price and calculator
How much science each level needs:
Calculator: time and instant speed-up
Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.
Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time.
Requirements
To unlock this research, you need to raise the following to the required level:
Research is upgraded in the Laboratory and the Technopolis.


