Magnetic Trap
In brief: Increases the chance of finding Dark Matter during an expedition. Three power levels: +2%, +5%, +6% to the find chance.
What it gives
Increases the chance of finding Dark Matter during an expedition. Three power levels: +2%, +5%, +6% to the find chance.
combined bonus +13%
How it works
A booster is a temporary buff: you activate it and it lasts 4 hours. You can keep up to 3 boosters active at the same time. Boosters stack with permanent bonuses (research, senators, anomalies), and this one has several power levels.
In the game code, "Magnetic Trap" is separate boosters №19–21 of the ExpedDM family with values 0.02 / 0.05 / 0.06 (boostersList). While the booster is active, its value is added to the ExpedDM factor; when the timer runs out, the effect switches off automatically.
Boosters are won as rewards for places in tournaments. Flexible monthly premium accelerators are a separate thing — see the Shop. Where boosters count: Expedition, Tournaments.


