Astrophysics
In brief:Astrophysics — an Xterium research: gives number of expedition groups +15 at maximum, up to 15 upgrade levels, cost 1–1 600 000 000 science.
(data current as of 2026-05-22, game version 2.12.7)
Description
An expedition cant be absolutely safe and planned, however, we are not only obliged to but should also need to be able to predict any possible outcome. Scientific progress in Astrophysics provides us data that we can analyze to better secure our expeditions and more accurate predictions. Thus we can send practically larger risk-free expeditionary fleets with a much better planned mission.
What it gives
Levels: effect and price
| Level | Number of expedition groups | Time warp in Expedition | Science (price) |
|---|---|---|---|
| 1 | +1 | 0сек. | 1 |
| 3 | +3 | 45сек. | 100 |
| 5 | +5 | 75сек. | 2 500 |
| 7 | +7 | 105сек. | 15 000 |
| 9 | +9 | 135сек. | 84 000 |
| 11 | +11 | 165сек. | 1 500 000 |
| 13 | +13 | 180сек. | 100 000 000 |
| 15 | +15 | 180сек. | 1 600 000 000 |
All research bonuses are shown by reference levels. The study price is in Science points (values, they grow with the level). It can be instantly sped up with Dark Matter.
What else strengthens these bonuses
Senators 2
The colony's permanent command staff. Each senator has a specialization and, once assigned, gives the colony a set of permanent bonuses that grow with their level.
Accelerators 1
Flexible monthly premium accelerators from the Shop. They give a percentage bonus to the chosen effect while active.
Alliance Skills 2
Permanent alliance skills. Leveled up by the alliance using shared points and applied to all members.
Science price and calculator
How much science each level needs:
Calculator: time and instant speed-up
Enter your science and choose a level — we'll show how long the research takes and how much dark matter is needed to finish it instantly.
Formulas verified: time = science price ÷ your science per hour (but no less than price ÷ 5), divided by research speed. Instant completion is calculated by the dark matter for the remaining time.
Requirements
To unlock this research, you need to raise the following to the required level:
Research is upgraded in the Laboratory and the Technopolis.


