Navigator
In brief:Navigator — an Xterium senator-advisor: gives flight speed +80% at maximum, upgrades up to 30 levels for achievement points, unlocks at 100 achievement points.
(data current as of 2026-05-22, game version 2.12.7)
Description
Navigator
Advisor bonuses
Bonuses and price per level
| Level | Flight speed | Time warp in Expedition | Engines consumption | Hire per day (DM) | Ach. points |
|---|---|---|---|---|---|
| 1 | +4% | 0сек. | +0% | 20 | 1 |
| 5 | +12% | 0сек. | +0% | 100 | 3 |
| 9 | +20% | 0сек. | +0% | 180 | 5 |
| 13 | +28% | -4.5сек. | +0% | 320 | 7 |
| 17 | +36% | -10.5сек. | +2% | 560 | 9 |
| 21 | +44% | -16.5сек. | +6% | 900 | 11 |
| 25 | +55% | -22.5сек. | +10% | 1 300 | 13 |
| 29 | +75% | -28.5сек. | +14% | 2 000 | 15 |
| 30 | +80% | -30сек. | +15% | 2 250 | 15 |
All advisor bonuses are shown by reference level. Upgrading an advisor is done for achievement points; dark matter is a separate daily fee for hiring at the current level.
What else strengthens these bonuses
Alliance Skills 3
Permanent alliance skills. Leveled up by the alliance using shared points and applied to all members.
Boosters 1
Temporary boosters from tournament and quest rewards. Give a percentage bonus to a building's effect for a limited time.
Research 3
The empire's permanent research. Leveled up in the Laboratory and Technopolis, giving a global bonus to production, construction, or combat.
Cost of a full upgrade
Upgrading an advisor is done for achievement points (dark matter is not charged for the upgrade). Dark matter is a separate hire fee: how much the advisor costs per day while activated.
Hire price per day (dark matter) by level
Achievement points per level
Access
A senator unlocks once you have accumulated the required number of achievement points (not player level). After that, they are hired and upgraded for dark matter in the Senate; each level also costs a little achievement points. The higher the advisor’s level, the stronger the bonus.

