Battleship LF
In brief: Landship FL in the production of the prototype designers have long faced a number of problems. The main one is the installation of a supermassive plasma module on a small ship hull. In addition to the module itself, it was necessary to ensu…
(data current as of 2026-05-22, game version 2.12.7)
Stats
Bars are shown relative to the strongest ship of its class (Special ship). Speed, cargo hold and consumption are absolute values. "Weapon points" — one ship's contribution to combat power.
Combat effectiveness
"Rock-paper-scissors": against each target a ship has its own effectiveness multiplier. ×2…×5 — how much harder it hits a favorable target; ×0.5 — an unfavorable target. On top of that, combat applies rapidfire ×1.5 (this is a separate multiplier, it is not multiplied with effectiveness).
"Rapidfire" is a combat mechanic of the engine. More details — section Combat system.
Calculator: ship versus ship
Pick two ships — we'll show each one's effectiveness multiplier against the other.
Best fleet against a group of targets
Check several enemy ships — we'll show which of your ships are on average most effective against the whole selected group (by average effectiveness multiplier).
Requirements
To build this ship, you need to raise the following to the required level:
Buildings are leveled up on the planet, research — in the Laboratory and Technopolis (section Research).
Description
Landship FL in the production of the prototype designers have long faced a number of problems. The main one is the installation of a supermassive plasma module on a small ship hull. In addition to the module itself, it was necessary to ensure its uninterrupted power supply. This required a generator in size and weight hardly comparable to the gun itself. At some point, the task seemed impossible. However, one of the imperial designers proposed a simple and ingenious solution - a unique ship

