Calculate like the game server. Every calculator uses the same formula as the Xterium engine — fleet, mining, combat, economy and progression. No sign-up, right in your browser.
Most used
Flight time and Deuterium consumption by ship, distance and speed percentage.
How many resources per hour the mines yield by level, energy and temperature.
Economy
Whether the power plant and satellites supply enough energy for the mines; a deficit cuts production.
Warehouse capacity at each level and which level you need for a given volume.
How much of a resource you get from an exchange — at the game rates, including the commission.
Combat
Chance to get a moon from a debris field: 1% per 1000, capped at 20%.
How many resources you carry off a target: 50% of the stock, but no more than your fleet's cargo bay.
Ship versus ship and the best counter-fleet against a group of targets — based on the in-game effectiveness multiplier.
Progression
How many resources and how much time it takes to raise a building or research to a level.
How many Mods you need to level a modernization up to the desired level (up to 100).
More calculations — in the encyclopedia
How many power points you get from building structures, fleet, defense and research.
Rewards for account levels and what is required for each level.
Arsenal upgrades: levels, effects and upgrade cost.
What you bring back from a flight, by fleet points: resources, dark matter, fleet and star ore.
Research time and the price of instant completion in dark matter — on each research page.
Why you can trust the numbers
Formulas from the game code. The calculation mirrors what the Xterium server does — not a guess from memory.
Runs in your browser. Instantly, with no sign-up and without sending your data anywhere.
Base mode ×1. Server multiplier ×1 with no personal bonuses — a clear starting point for planning.
Calculator questions

