Power Points are points you earn as you play and can freely invest in fleet technologies. A technology provides a permanent boost: the more points you invest in it, the greater its bonus. The percentage isn’t predetermined—you decide for yourself how many points to invest and in which technology.
All equipped bonuses contribute to the overall “Strength” stat—a measure of your fleet’s combat power. Different technologies have different “weights”: for example, attack provides more Strength per unit than shields. Therefore, you should allocate your points wisely, based on your playstyle. Below is a calculator: enter your values, and it will calculate your total Power.
The technologies are grouped as follows: attack and weapons (attack, laser, ion, plasma, and gravitational gun damage, accuracy, additional attacks), armor and shields (armor and shields for all classes, their regeneration, evasion, and additional shields), as well as bonuses that apply only to offense or only to defense.
Enter your level for each technology — you'll see how much battle Power it gives and the total above. Yield is the return per level: techs marked “top yield” give far more Power for the same level. Formula: value × weight.
Attack, weapon damage (laser, ion, plasma, gravitational gun), accuracy, and bonus attacks.
Armor and shields for all classes, their regeneration, evasion, and additional shields.
Bonuses to attack, armor, and shields that take effect when you attack.
Bonuses to attack, armor, and shields that take effect when you're defending.

