Battleship MF
In brief: Battleship FM according to Schlingers classification, it is classified as a medium type of ship. However, a powerful plasma installation is installed on board, which operates according to a new concept of improved confinement of thermonucle…
(data current as of 2026-05-22, game version 2.12.7)
Stats
Bars are shown relative to the strongest ship of its class (Special ship). Speed, cargo hold and consumption are absolute values. "Weapon points" — one ship's contribution to combat power.
Combat effectiveness
"Rock-paper-scissors": against each target a ship has its own effectiveness multiplier. ×2…×5 — how much harder it hits a favorable target; ×0.5 — an unfavorable target. On top of that, combat applies rapidfire ×1.5 (this is a separate multiplier, it is not multiplied with effectiveness).
"Rapidfire" is a combat mechanic of the engine. More details — section Combat system.
Calculator: ship versus ship
Pick two ships — we'll show each one's effectiveness multiplier against the other.
Best fleet against a group of targets
Check several enemy ships — we'll show which of your ships are on average most effective against the whole selected group (by average effectiveness multiplier).
Requirements
To build this ship, you need to raise the following to the required level:
Buildings are leveled up on the planet, research — in the Laboratory and Technopolis (section Research).
Description
Battleship FM according to Schlingers classification, it is classified as a medium type of ship. However, a powerful plasma installation is installed on board, which operates according to a new concept of improved confinement of thermonuclear plasma in linear magnetic traps. The ships protection system is built on a cut-off principle. When one module fails, it is automatically replaced by another. The capabilities of the Battleship FL were largely due to the installation of new types of ion engines, which replaced the old, impulse ones, on all subsequent models of the middle class

