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Alliance skill Up to 30 lvl

Marauder Upgrade

Maximum level30
Stolen resources after a battleup to +15%
Marauder Upgrade

(data current as of 2026-05-23, game version 2.12.7)

About this skill

Marauding Module is an alliance skill for those who live by attack: it increases the amount of resources a fleet hauls away from an enemy planet on a successful strike. Every raid brings more loot.

The skill is shared across the alliance and funded from the common treasury. The higher the level, the richer the spoils — a direct boost for aggressive, strike-focused alliances.

What the skill gives

Stolen resources after a battle
+0.5% at lvl 1 · up to +15% at 30 lvl

Alliance skills are upgraded with shared points and apply to all members.

Bonus by level

LevelStolen resources after a battle
1+0.5%
5+2.5%
9+4.5%
13+6.5%
17+8.5%
21+10.5%
25+12.5%
29+14.5%
30+15%

Upgrade cost

The skill is upgraded from the shared alliance storage; the cost grows with level. Below is the total cost up to the selected level (with one skill per branch; each extra skill in the same branch multiplies the cost).

Stolen resources after a battle
Total metal cost by level

Questions and answers

How is this connected to an alliance?
Alliances give their members shared skills, a faction choice and a rank system with permissions. More details — in the “Alliances” section.

The Xterium knowledge base is maintained by the project team; data is verified against the game engine. About the project and team →

Verified data · Game version: 2.12.7