Description
What it is and why you need it
Particle Accelerator — a building from the “Premium” category in Xterium. Main effect — antimatter + energy + moon protection. An endgame building. Produces Dark Matter (the premium currency), energy, and moon protection. The most expensive building in the game.
When to build
Available from day one.
What to watch out for
- Energy. The building produces energy itself — it powers mines and other consumers on the planet.
Effect at key levels
Exact effect numbers for the building at different levels. Without senator, alliance, special-offer or anomaly bonuses.
| Level | Dark Matter (per 8 hours) | Energy production | Moon protection |
|---|---|---|---|
| 1 | 40 DM | 10 | 10 % |
| 5 | 640 DM | 80 | 50 % |
| 10 | 1 840 DM | 260 | 100 % |
| 25 | 5 440 DM | 2 700 | 250 % |
| 50 | 11 440 DM | 59 000 | 500 % |
| Level | Dark Matter (per 8 hours) | Energy production | Moon protection |
|---|---|---|---|
| 1 | 40 DM | 10 | 10 % |
| 2 | 80 DM | 25 | 20 % |
| 3 | 160 DM | 40 | 30 % |
| 4 | 400 DM | 60 | 40 % |
| 5 | 640 DM | 80 | 50 % |
| 6 | 880 DM | 105 | 60 % |
| 7 | 1 120 DM | 135 | 70 % |
| 8 | 1 360 DM | 170 | 80 % |
| 9 | 1 600 DM | 210 | 90 % |
| 10 | 1 840 DM | 260 | 100 % |
| 11 | 2 080 DM | 315 | 110 % |
| 12 | 2 320 DM | 375 | 120 % |
| 13 | 2 560 DM | 450 | 130 % |
| 14 | 2 800 DM | 530 | 140 % |
| 15 | 3 040 DM | 630 | 150 % |
| 16 | 3 280 DM | 735 | 160 % |
| 17 | 3 520 DM | 860 | 170 % |
| 18 | 3 760 DM | 1 000 | 180 % |
| 19 | 4 000 DM | 1 150 | 190 % |
| 20 | 4 240 DM | 1 350 | 200 % |
| 21 | 4 480 DM | 1 550 | 210 % |
| 22 | 4 720 DM | 1 800 | 220 % |
| 23 | 4 960 DM | 2 050 | 230 % |
| 24 | 5 200 DM | 2 350 | 240 % |
| 25 | 5 440 DM | 2 700 | 250 % |
| 26 | 5 680 DM | 3 100 | 260 % |
| 27 | 5 920 DM | 3 500 | 270 % |
| 28 | 6 160 DM | 4 000 | 280 % |
| 29 | 6 400 DM | 4 600 | 290 % |
| 30 | 6 640 DM | 5 200 | 300 % |
| 31 | 6 880 DM | 6 000 | 310 % |
| 32 | 7 120 DM | 6 750 | 320 % |
| 33 | 7 360 DM | 7 650 | 330 % |
| 34 | 7 600 DM | 8 650 | 340 % |
| 35 | 7 840 DM | 9 850 | 350 % |
| 36 | 8 080 DM | 11 000 | 360 % |
| 37 | 8 320 DM | 12 500 | 370 % |
| 38 | 8 560 DM | 14 000 | 380 % |
| 39 | 8 800 DM | 16 000 | 390 % |
| 40 | 9 040 DM | 18 000 | 400 % |
| 41 | 9 280 DM | 20 500 | 410 % |
| 42 | 9 520 DM | 23 000 | 420 % |
| 43 | 9 760 DM | 26 000 | 430 % |
| 44 | 10 000 DM | 29 000 | 440 % |
| 45 | 10 240 DM | 33 000 | 450 % |
| 46 | 10 480 DM | 37 000 | 460 % |
| 47 | 10 720 DM | 41 500 | 470 % |
| 48 | 10 960 DM | 46 500 | 480 % |
| 49 | 11 200 DM | 52 000 | 490 % |
| 50 | 11 440 DM | 59 000 | 500 % |
Cost
Price growth multipliers by ranges: lvl 3–49 ×1.5 lvl 50+ ×1.08
| Level |
|
|
|
|
Time |
|---|---|---|---|---|---|
| 1 | 595 | 150 | 75 | — | 01:08 |
| 12 | 16K | 4 000 | — | 275 | 30:00 |
| 25 | 44K | 11K | — | 745 | 01:21:53 |
| 37 | 110K | 28K | — | 1 900 | 03:26:15 |
| 50 | 300K | 75K | — | 5 100 | 09:21:15 |
| Level |
|
|
|
|
Time |
|---|---|---|---|---|---|
| 1 | 595 | 150 | 75 | — | 01:08 |
| 2 | 890 | 225 | 115 | — | 01:41 |
| 3 | 1 350 | 335 | 170 | — | 02:32 |
| 4 | 8 600 | 2 150 | — | 150 | 16:08 |
| 5 | 9 300 | 2 350 | — | 160 | 17:30 |
| 6 | 11K | 2 550 | — | 175 | 19:30 |
| 7 | 11K | 2 750 | — | 190 | 20:38 |
| 8 | 12K | 2 950 | — | 205 | 22:23 |
| 9 | 13K | 3 200 | — | 220 | 24:15 |
| 10 | 14K | 3 450 | — | 235 | 26:08 |
| 11 | 15K | 3 700 | — | 255 | 28:00 |
| 12 | 16K | 4 000 | — | 275 | 30:00 |
| 13 | 18K | 4 300 | — | 300 | 32:38 |
| 14 | 19K | 4 650 | — | 320 | 35:23 |
| 15 | 21K | 5 050 | — | 345 | 38:15 |
| 16 | 22K | 5 450 | — | 375 | 41:08 |
| 17 | 24K | 5 850 | — | 405 | 44:00 |
| 18 | 26K | 6 350 | — | 435 | 47:45 |
| 19 | 28K | 6 850 | — | 470 | 51:30 |
| 20 | 30K | 7 400 | — | 510 | 55:23 |
| 21 | 32K | 8 000 | — | 550 | 01:00:00 |
| 22 | 35K | 8 600 | — | 595 | 01:04:38 |
| 23 | 38K | 9 300 | — | 640 | 01:10:08 |
| 24 | 41K | 11K | — | 690 | 01:16:53 |
| 25 | 44K | 11K | — | 745 | 01:21:53 |
| 26 | 47K | 12K | — | 805 | 01:28:45 |
| 27 | 51K | 13K | — | 870 | 01:35:38 |
| 28 | 55K | 14K | — | 940 | 01:43:45 |
| 29 | 59K | 15K | — | 1 050 | 01:51:15 |
| 30 | 64K | 16K | — | 1 100 | 02:00:00 |
| 31 | 69K | 18K | — | 1 200 | 02:10:00 |
| 32 | 75K | 19K | — | 1 300 | 02:20:38 |
| 33 | 81K | 21K | — | 1 400 | 02:31:53 |
| 34 | 87K | 22K | — | 1 500 | 02:43:08 |
| 35 | 94K | 24K | — | 1 650 | 02:55:38 |
| 36 | 105K | 26K | — | 1 750 | 03:15:00 |
| 37 | 110K | 28K | — | 1 900 | 03:26:15 |
| 38 | 120K | 30K | — | 2 050 | 03:43:45 |
| 39 | 130K | 32K | — | 2 200 | 04:02:30 |
| 40 | 140K | 35K | — | 2 400 | 04:21:15 |
| 41 | 150K | 38K | — | 2 550 | 04:41:15 |
| 42 | 165K | 41K | — | 2 800 | 05:07:30 |
| 43 | 175K | 44K | — | 3 000 | 05:27:30 |
| 44 | 190K | 47K | — | 3 250 | 05:55:00 |
| 45 | 205K | 51K | — | 3 500 | 06:22:30 |
| 46 | 220K | 55K | — | 3 750 | 06:51:15 |
| 47 | 240K | 59K | — | 4 050 | 07:27:30 |
| 48 | 255K | 64K | — | 4 400 | 07:58:45 |
| 49 | 275K | 69K | — | 4 750 | 08:36:15 |
| 50 | 300K | 75K | — | 5 100 | 09:21:15 |
How to use
What improves production
Planet Anomalies 1
Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.
- Quantum gravity Collider Performance +100%
Boosters 1
Temporary boosters from tournament and quest rewards. Give a percentage bonus to a building's effect for a limited time.
- Production of the Particle accelerator Increases Collider output.





