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Research Center

In brief: “Research Center” — a building of the “Science” category in Xterium, available from the start of the game, maximum level — 60.

(data current as of 2026-05-22, game version 2.12.7)

The creation of research laboratories in the colonies is an integral part of scientific progress in your empire. With each new section in the laboratory, more scientists become involved with various development programs and as a result the speed of technology research increases.

Group
Science
Where built
Planet
Max level
60
What it gives
Research speed
Energy
Requires energy
Research Center

Description

What it is and why you need it

Research Center — a building from the “Science” category in Xterium. Main effect — research speed. The main research building. Without a certain lab level, some technologies stay locked.

When to build

Available from day one.

What to watch out for

  • Energy. The building consumes energy. Without it the effect drops or stops entirely.

Effect at key levels

Exact effect numbers for the building at different levels. Without senator, alliance, special-offer or anomaly bonuses.

Building effect at key levels
Level Science points Energy consumption
1 1 /h 2
5 5 /h 15
10 10 /h 55
25 25 /h 540
50 50 /h 12 000
60 60 /h 36 500

Cost

Price growth multipliers by ranges: lvl 30–44 ×1.23 lvl 45–54 ×1.22 lvl 55–59 ×1.75 lvl 60+ ×1.3

Construction cost at key levels
Level Metal Metal Crystal Crystal Deuterium Deuterium Time
1 370 185 93 01:52
15 6 750 3 400 1 700 33:56
30 150K 75K 38K 12:30:00
45 2.9M 1.5M 725K 8d 19:27
60 1846.5M 923.5M 462M 4008d 14:35

What improves production

Sources that boost this building. Open a source card to see the exact percentages and conditions.

Senators 1

The colony's permanent command staff. Each senator has a specialization and, once assigned, gives the colony a set of permanent bonuses that grow with their level.

  • Scientist Scientist — Senator for Science, Energy, and Expeditions.

Planet Anomalies 1

Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.

If something is missing — where to look

Contextual alternatives for specific problems. Each block is a separate problem and the buildings that solve it.

What to build next

Development chain — what is worth building in parallel with or after this building.

Crystal Mine — Research requires a lot of crystals—make sure you have enough
University — when the economy is stable — to earn extra academic credits

How it differs from similar buildings

To choose what to upgrade — see how this building compares to the alternatives.

Questions and answers

What is «Research Center» in Xterium?
Research Center” — a building of the “Science” category in Xterium, available from the start of the game, maximum level — 60.
What is the maximum level of the «Research Center» building?
Maximum level — 60.
How much science points does «Research Center» give by level?
Science points grows with levels: at level 1 — 1/h; at level 30 — 30/h; at level 50 — 50/h; at level 60 — 60/h. The numbers are base values, without senator bonuses, anomalies, or alliance upgrades.
How much science points at the maximum level of «Research Center»?
At level 60 (the last calculated level in the game) «Research Center» gives 60/h science points.
How does the Technopolis differ from the Laboratory?
Both buildings give research points per hour. The Laboratory is the main science source on a planet; the Technopolis is a moon building that gives research points on the moon. They stack: it is better to have both.
What increases production for the «Research Center» building?
Permanent bonus sources: Scientist, Ancient technologies. Senator specialization, temporary boosters from special offers, and alliance upgrades also have an effect.