Guardian MD
In brief: With the invention of high-temperature superconductors, the issue of devices operating on the principle of a Gauss gun became actual. The Sentinel DM gun was originally designed as a gauss cannon with a kinetic projectile. But numerous expe…
(data current as of 2026-05-22, game version 2.12.7)
Stats
Bars are shown relative to the strongest structure of its class (Guardian). Defense is static — it has no speed or cargo hold. "Weapon points" — one structure's contribution to combat power.
Effectiveness against fleets
"Rock-paper-scissors": a structure has its own effectiveness multiplier for each ship type. ×2…×5 — how much harder it hits a favorable target; ×0.5 — an unfavorable one. On top of that, combat applies rapidfire ×1.5 (a separate multiplier, it is not multiplied).
"Rapidfire" is a combat mechanic of the engine. More details — section Combat system.
Calculator: defense versus ship
Pick a structure and a ship — we'll show the defense's effectiveness multiplier against that ship.
Requirements
To build this structure, you need to raise the following to the required level:
Defense is built on the planet (the same place as the fleet). Technologies are leveled up in the Laboratory — section Research.
Description
With the invention of high-temperature superconductors, the issue of devices operating on the principle of a Gauss gun became actual. The Sentinel DM gun was originally designed as a gauss cannon with a kinetic projectile. But numerous experiments and comparisons of firepower with two-chamber systems were still not in favor of laser ammunition. The project was first frozen, and later changed and improved. As a result of many years of refinements and improvements, the Sentinel DM Cannon has been repeatedly strengthened in terms of protection systems and firepower, and became the first in a series of mid-range anti-tank guns

