How it works. Upgrading involves continuously improving your ships and defenses at the “Upgrade Center.” Each unit can be upgraded up to level 100, and its combat stats increase with each level. The upgrade remains active as long as it is equipped.
Why? Each upgrade level is purchased with Mods (a special resource). The price increases with each level: Level 1 — 15 Mods, Level 10 — 25, Level 25 — 50, Level 50 — 180, Level 100 — 2,650 Mods per level. In total, fully upgrading a unit to level 100 requires about 50,330 Mods (for special ships and installations, it’s 1.5 times more expensive, about 75,500). Resetting an upgrade costs Antimatter.
What are the branches? Bonuses are divided into three branches: Attack, Armor, and Shields. Each level adds the branch’s main bonus, and at levels 10 and 25, additional bonuses are unlocked (additional attack, accuracy, armor repair, shield regeneration). Upgrades work the same way for almost all ships, turrets, and installations; for shield domes, only the Shield branch is active.
The Modernization Center is where you upgrade individual ships and defense: more attack, armor or shield. Upgrades are bought with a special resource — Mods, are permanent and raise combat power. Each unit takes up to 100 levels, split across three branches however you like — your personal build for the fleet role.
Three upgrade branches
Each branch has a base effect from level 1 plus extra bonuses that unlock at branch levels 10 and 25. Per-level gain differs: shields grow fastest, attack slowest — but attack matters most in battle.
- +0,5% Extra attack chance from lvl 10
- +1,5% Extra attack power from lvl 10
- +0,2% Accuracy from lvl 25
- +0,28% In-battle armor repair from lvl 10
- +0,34% Active armor from lvl 25
- +0,5% Extra shield chance from lvl 10
- +1,5% Extra shield power from lvl 10
- +0,8% Shield regen from lvl 25
How it works
Mods needed to upgrade
Each next level costs more than the last. Cumulative cost to reach a level (standard unit; prime is 1.5× more):
| Level | Standard unit | Prime (×1.5) |
|---|---|---|
| 25 | 725 |
1,088 |
| 50 | 3,310 |
4,965 |
| 75 | 13,050 |
19,575 |
| 100 | 50,330 |
75,495 |
Full upgrade (100 levels) — 50,330 Mods for a standard unit, 75,495 for a prime one.
Modernization calculator
Work out how many Mods it takes to go from your current level to the target.


