Antimatter → Mods
Exchange rate
Exchange at the Merchant: 1 Antimatter → 5 Mods. Up to 10,000 Antimatter per transaction.
Base rate from the game code: 1 Antimatter yields 5 Mods; a payout coefficient of 1 is applied (a 0% fee), so effectively 1 Antimatter → 5 Mods. For example, 10,000 Antimatter turns into 50,000 Mods (the engine rounds the result down). Per transaction you can give at most 10,000 Antimatter. There is no reverse exchange (Mods → Antimatter) at the Merchant. The exact in-game rate may differ: the engine adjusts it to demand and trade volumes, while the fee always applies.
The exchange is available at the Trader. The base rate is set in the game code; the actual rate shifts slightly with demand and trade volumes. Dark matter exchange is limited by the amount per operation.

