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The Senate consists of advisors who provide ongoing bonuses in various areas. It’s not worth leveling up all of them at once, so it’s important to choose the ones that best complement your playstyle. Below is a guide on how to decide which ones to level up.
Where did this guide come from? Tips for choosing senators were compiled by the player community on the game wiki and this forum thread (authors: Storm22073, Shatayev, Kara, and others). These are player recommendations; the list of senators and their affiliations has been verified against the [Senators] section at](/knowledge/encyclopedia/senators).
Step 1. Understand what the Senate does
Each of the 12 senators] is responsible for a specific area and provides a permanent bonus that increases with level. These bonuses are always active—so investing in the right advisor pays off in the long run.
Step 2. Memorize the directions
Senators are grouped by area of expertise:
- Combat Roles — Admiral, Tactician, Technocrat, First Officer (battle bonuses).
- Economics — Geologist (Resource Extraction).
- Scientific — Scholar (research).
- Construction — Architect (Buildings).
- Supply Chain — Logistics.
- Flotsky — Navigator.
- Engineering — Engineer.
- Reconnaissance — Scout.
- Lunar — Lunodel.
Step 3. Train according to your playing style
There is no “one right” senator—the choice depends on how you play. Combat advisors are more useful for an aggressive player, while a laid-back “economist” will benefit from the Geologist, Scientist, and Architect to quickly develop their base. Decide what you do most often (combat, farming, development), and level up advisors in that area.
Step 4. Don't get sidetracked
The biggest mistake is leveling up everyone a little bit at a time. It’s better to bring 2–3 key advisors up to a high level than to keep everyone at a low level. Focused leveling provides a noticeable bonus, while spreading your efforts too thin yields almost no benefit.
Step 5. Check with the alliance
Experienced players and the alliance] can tell you which senators are the strongest in your universe's current meta. This is exactly the kind of situation where advice from a seasoned player can save you time and resources.
Common Mistakes
- Level up everyone indiscriminately. Spreading your efforts too thin has almost no effect—stay focused.
- Ignore the senators. New players tend to underestimate the Senate's ongoing bonuses, but they add up over time.
- Style mismatch. Combat advisors on a pure “economy” build (and vice versa) are off the mark.
Frequently Asked Questions
How many senators are there, and what do they do? There are 12 senators; each is responsible for their own area and provides a permanent bonus that increases with level.
Which senators should the attacker target, and which ones should the “economist” target? Combat advisors (Admiral, Tactician, Technocrat, and Starpo) are more useful for an attacker, while a “resource manager” should choose the Geologist, Scientist, and Architect to develop the base quickly.
Is it worth leveling up all the senators a little at a time? No, that's the biggest mistake. It's better to bring 2–3 key advisors up to a high level than to keep everyone at a low level.
How can I figure out who is the strongest in my particular universe? Check with your alliance and experienced players—they'll tell you which senators are the strongest in your universe's current meta.
What to Read Next
Check out the [Senators] section (](/knowledge/encyclopedia/senators) (all 12 and their bonuses), the guide “How to Develop the Economy”, and the glossary for unfamiliar terms.

