Description
What it is and why you need it
Phalanx Sensor — a building from the “Special” category in Xterium. Main effect — scan and spy radius. Increases spying range and visibility of surrounding galaxies from the moon.
When to build
Available from day one.
What to watch out for
- No energy required. The building runs autonomously and does not load the planet's energy balance.
Effect at key levels
Exact effect numbers for the building at different levels. Without senator, alliance, special-offer or anomaly bonuses.
| Level | Scan radius |
|---|---|
| 1 | 1 sectors |
| 5 | 5 sectors |
| 10 | 10 sectors |
| 25 | 35 sectors |
| 30 | 45 sectors |
| Level | Scan radius |
|---|---|
| 1 | 1 sectors |
| 2 | 2 sectors |
| 3 | 3 sectors |
| 4 | 4 sectors |
| 5 | 5 sectors |
| 6 | 6 sectors |
| 7 | 7 sectors |
| 8 | 8 sectors |
| 9 | 9 sectors |
| 10 | 10 sectors |
| 11 | 11 sectors |
| 12 | 12 sectors |
| 13 | 13 sectors |
| 14 | 14 sectors |
| 15 | 15 sectors |
| 16 | 17 sectors |
| 17 | 19 sectors |
| 18 | 21 sectors |
| 19 | 23 sectors |
| 20 | 25 sectors |
| 21 | 27 sectors |
| 22 | 29 sectors |
| 23 | 31 sectors |
| 24 | 33 sectors |
| 25 | 35 sectors |
| 26 | 37 sectors |
| 27 | 39 sectors |
| 28 | 41 sectors |
| 29 | 43 sectors |
| 30 | 45 sectors |
Cost
Price growth multipliers by ranges: lvl 1–9 ×1.8 lvl 10–19 ×1.5 lvl 20–29 ×1.76 lvl 30+ ×1.25
| Level |
|
|
|
Time |
|---|---|---|---|---|
| 1 | 3 600 | 1 800 | — | 01:30 |
| 7 | 400K | — | 99K | 08:17:30 |
| 15 | 20.5M | 2.6M | 5.2M | 33d 11:49 |
| 22 | 537M | 134.5M | 134.5M | 972d 05:20 |
| 30 | 3200M | 800M | 800M | 5787d 00:53 |
| Level |
|
|
|
Time |
|---|---|---|---|---|
| 1 | 3 600 | 1 800 | — | 01:30 |
| 2 | 53K | — | 14K | 01:06:34 |
| 3 | 79K | — | 20K | 01:39:04 |
| 4 | 120K | — | 30K | 02:28:45 |
| 5 | 180K | — | 44K | 03:42:30 |
| 6 | 265K | — | 66K | 05:30:38 |
| 7 | 400K | — | 99K | 08:17:30 |
| 8 | 595K | — | 150K | 12:26:53 |
| 9 | 890K | — | 225K | 18:38:45 |
| 10 | 1.4M | — | 335K | 1d 04:01 |
| 11 | 2.2M | 270K | 535K | 3d 11:51 |
| 12 | 3.8M | 470K | 940K | 6d 03:34 |
| 13 | 6.7M | 830K | 1.7M | 10d 22:19 |
| 14 | 12M | 1.5M | 3.0M | 19d 09:16 |
| 15 | 20.5M | 2.6M | 5.2M | 33d 11:49 |
| 16 | 36.5M | 4.6M | 9.1M | 59d 04:08 |
| 17 | 63.5M | 8.0M | 16M | 103d 17:35 |
| 18 | 112M | 14M | 28M | 182d 07:00 |
| 19 | 196.5M | 25M | 49.5M | 321d 13:00 |
| 20 | 345.5M | 43.5M | 86.5M | 563d 03:37 |
| 21 | 429.5M | 107.5M | 107.5M | 777d 06:30 |
| 22 | 537M | 134.5M | 134.5M | 972d 05:20 |
| 23 | 671.5M | 168M | 168M | 1214d 21:59 |
| 24 | 839M | 210M | 210M | 1518d 08:58 |
| 25 | 1049M | 262.5M | 262.5M | 1898d 03:33 |
| 26 | 1311M | 328M | 328M | 2371d 23:05 |
| 27 | 1638.5M | 410M | 410M | 2964d 18:30 |
| 28 | 2048M | 512M | 512M | 3703d 16:53 |
| 29 | 2560M | 640M | 640M | 4629d 15:06 |
| 30 | 3200M | 800M | 800M | 5787d 00:53 |
What improves production
Planet Anomalies 1
Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.
- Wave oscillations Phalanx Range +100%




