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Achievements in Xterium are long-term goals that reward you for your progress and activity. Each achievement can be leveled up to level 50 and grants rewards as you progress. Below is a list of the different types of achievements and how to unlock them, from the simplest to the rarest.
Where did this guide come from? The achievement information was compiled by game master Storm22073 (War of Alliances universe, alliance [MrC]) on the player wiki and in the forum thread. These are player recommendations; check the game for exact level requirements.
Overall Achievements
They are unlocked through normal progression—you earn them as you play:
- "Scientist" — Increase the empire's overall science stat (laboratories, technopolises, premium science, scientist senator, science bonuses).
- "Integrator" and "Stable Boost" — use blueprints, parts, and stabilizers to upgrade your arsenal.
- "Market Mogul" — Buy items on the upgrade market (blueprints, parts).
- "Senate to the Rescue" and "Stellar Power" — hire senators with dark matter (DM) and stellar ore (SO).
- "Mercenary" — Complete [](/knowledge/encyclopedia/contracts) contracts.
- "Abnormal Surge" — Improve [](/knowledge/guides/anomalii) (only successful attempts count).
- "Dark Leveling" — Spend TM to level up upgrades.
- "Mechanic" — Restore the lost fleet at the shipyards.
- "Personal Awards" — Earn placements in individual and alliance tournaments.
Achievements of the Expedition and the Hostel
The "" (Endless Distances, "ED") expedition and raids on hostile targets grant several achievements at once:
- "Resource Hunter" / "Dark Gold" / "The Lost Fleet" / "A Rare Find" — Find resources, TM, fleets, and stardust in the database.
- "Search for Blueprints" / "Details Matter!" — Head to the Hostyle (Barbarians, Pirates, Ravagers), where you might find blueprints and parts.
- "Ruins Raider" — Fly to the ruins to gather resources.
- Hostile bosses (“Ruins—Your Territory,” “Barbarians/Pirates/Devastator at Your Feet”)—defeat the bosses. Respawn after a successful attack: Ruins—every 6 hours; other bosses—every 18 hours.
Combat Achievements
- "Punisher of Barbarians / Pirates / Ravagers," "Conqueror of Ruins" — launch raids on the corresponding Hostile targets.
- "Destroyer" — Destroy the fleets of active players (inactive "accounts" don't count).
- "The One-of-a-Kind Fighter" — Make it into the day's top battles by damage dealt and stay at the top. Both the winner and the loser of the top battle receive the achievement and 5,000 TM (if there are multiple fighters, the TM is split evenly). The top battle of the day is determined from 6:10 a.m. Moscow Standard Time.
- "Moonmaker" — Destroy a player's fleet on a planet without a moon: there is a 20% chance of creating a moon (without the "Moonmaker" senator). The easiest way is to "hunt down" inactive players across the galaxy.
- "Moon Dust" — Destroy inactive players' moons with the "Death Star." Note: Destroying moons belonging to active players is not penalized, but in response, your moons will also be destroyed.
Alliance Achievements
- "Supermind" — Research the "Alliance Development" technology (this does not consume your science; each level of "Alliance Bond" adds +10 to research).
- "Resource/Matter/Ore Contributor" — Make contributions to the alliance (click the alliance pennant to the right of your profile → "Make a Contribution"). The available amount of regular resources depends on the “Spaceport” building (totaled across all planets).
Notable Achievements
- "PR Campaign" — Invite referrals who actively play and level up.
- "Spelling Teacher" — Found a typo in the game? Report it through technical support (the button will take you to a forum thread about bugs).
- "Project Assistant" — Report any bugs you find through technical support; once they're fixed, you'll receive a reward. The first level is easier to achieve—just leave an honest review of the game on Google Play (using the same Google account you used to install the game). The reward will be issued within 10–20 minutes.
In Brief
- All achievements are unlocked up to level 50 and provide rewards.
- The most “passive” ones are unlocked through normal progression (science, upgrades, senators, contracts).
- "Expedition" and "Hostile" give you a whole bunch of achievements right away—fly regularly.
- Bosses have cooldowns: Ruins—6 hours, others—18 hours.
- Don't forget about alliance contributions and special achievements (leaving a review on Google Play earns you a Level 1 "Project Assistant").
Next up: Where to Start as a Newbie, How to Farm Expeditions, and Who to Level Up in the Senate.
Frequently Asked Questions
Up to what level do achievements level up? Each achievement scales up to level 50 and grants rewards as you progress.
What's the easiest way to earn the "Project Assistant" achievement? You can earn the first level by leaving an honest review of the game on Google Play using the same Google account you used to install the game. The reward is issued within 10–20 minutes.
How long does it take for Hostile bosses to respawn after a victory? Ruins—every 6 hours; other bosses—every 18 hours.
What milestones are achieved through normal development? The "most passive" ones: "Scientist" (science), "Integrator," and "Dark Leveling" (arsenal upgrades), Senator achievements, and "Mercenary" (contracts).

