Description
What it is and why you need it
Deuterium Refinery — a building from the “Resources & Storage” category in Xterium. Produces the resource deuterium. Deuterium is fleet fuel and a consumable for jumps, espionage, and fusion plants.
When to build
Unlocks once the requirements listed below are met. At level 5 it unlocks Deuterium Storage — build it right away, otherwise production will hit the storage cap and stop.
How it scales with levels
Each level raises production by roughly 1.1×. Base production: at level 1 — 5/h, at level 10 — 90/h, at level 30 — 950/h, at level 50 — 4 600/h, at level 100 — 270 800/h. Energy consumption grows in parallel: by level 100 — 233 000 units.
What to watch out for
- Energy. The building consumes energy. Without it the effect drops or stops entirely.
- Storage. When “Deuterium Storage” is full, production stops too. Level up storage together with the mine.
How much it mines
Production grows with each level. Here is how much the building yields per hour and how much energy it consumes at key levels:







How final production is calculated
The numbers in the cards above are the base production on a server with multiplier 1, without bonuses and without planet anomalies. The final in-game value works out like this:
Total = base × server multiplier × (1 + planet bonuses in %) × (mine work percentage)
Where mine work percentage is a 0-100% slider (100% by default). If energy is short, the engine lowers this percentage by itself in proportion to the deficit.
For example: if the base production at level 30 equals X, and on the server the multiplier is 2 with a +30% metal-mining anomaly — the hourly total will be X × 2 × 1.3 × 1.0.
Build time depends on the level of the Robot Factory and the Nanite Factory, as well as any speed-ups applied. The higher these buildings, the faster.
Speeding up the build with DM: you can shorten the remaining build time for dark matter — the price depends on how much time is left. The less remaining, the cheaper.
| Level | Production/h | Energy | Points |
|---|---|---|---|
| 1 | 5 | 3 | 1 |
| 2 | 10 | 7 | 2 |
| 3 | 15 | 10 | 3 |
| 4 | 20 | 15 | 4 |
| 5 | 30 | 25 | 6 |
| 6 | 40 | 30 | 8 |
| 7 | 50 | 40 | 10 |
| 8 | 60 | 50 | 12 |
| 9 | 70 | 65 | 14 |
| 10 | 90 | 80 | 18 |
| 11 | 100 | 95 | 20 |
| 12 | 120 | 115 | 24 |
| 13 | 140 | 135 | 28 |
| 14 | 170 | 160 | 34 |
| 15 | 190 | 190 | 38 |
| 16 | 220 | 220 | 44 |
| 17 | 250 | 260 | 50 |
| 18 | 280 | 300 | 56 |
| 19 | 320 | 350 | 64 |
| 20 | 360 | 400 | 72 |
| 21 | 400 | 465 | 80 |
| 22 | 440 | 550 | 88 |
| 23 | 490 | 625 | 98 |
| 24 | 540 | 700 | 108 |
| 25 | 600 | 800 | 120 |
| 26 | 650 | 950 | 132 |
| 27 | 725 | 1 050 | 146 |
| 28 | 800 | 1 200 | 160 |
| 29 | 875 | 1 400 | 174 |
| 30 | 950 | 1 600 | 190 |
| 31 | 1 050 | 1 800 | 208 |
| 32 | 1 150 | 2 000 | 226 |
| 33 | 1 250 | 2 300 | 246 |
| 34 | 1 350 | 2 600 | 268 |
| 35 | 1 425 | 2 950 | 290 |
| 36 | 1 600 | 3 350 | 316 |
| 37 | 1 700 | 3 800 | 342 |
| 38 | 1 900 | 4 250 | 370 |
| 39 | 2 000 | 4 800 | 400 |
| 40 | 2 200 | 5 500 | 434 |
| 41 | 2 300 | 6 100 | 468 |
| 42 | 2 500 | 6 900 | 506 |
| 43 | 2 700 | 7 800 | 546 |
| 44 | 3 000 | 8 700 | 590 |
| 45 | 3 200 | 9 900 | 636 |
| 46 | 3 400 | 11 000 | 686 |
| 47 | 3 700 | 12 500 | 740 |
| 48 | 4 000 | 14 000 | 798 |
| 49 | 4 300 | 15 500 | 860 |
| 50 | 4 600 | 17 500 | 926 |
| 51 | 5 000 | 19 300 | 998 |
| 52 | 5 400 | 21 200 | 1 076 |
| 53 | 5 800 | 23 300 | 1 160 |
| 54 | 6 300 | 24 700 | 1 250 |
| 55 | 6 700 | 26 000 | 1 346 |
| 56 | 7 300 | 27 300 | 1 450 |
| 57 | 7 800 | 28 600 | 1 564 |
| 58 | 8 400 | 30 100 | 1 686 |
| 59 | 9 100 | 31 600 | 1 818 |
| 60 | 9 800 | 33 100 | 1 960 |
| 61 | 10 600 | 34 800 | 2 112 |
| 62 | 11 400 | 36 500 | 2 280 |
| 63 | 12 300 | 38 400 | 2 458 |
| 64 | 13 300 | 40 300 | 2 654 |
| 65 | 14 300 | 42 300 | 2 864 |
| 66 | 15 500 | 44 400 | 3 092 |
| 67 | 16 700 | 46 600 | 3 340 |
| 68 | 18 000 | 48 900 | 3 608 |
| 69 | 19 500 | 51 400 | 3 900 |
| 70 | 21 100 | 53 900 | 4 216 |
| 71 | 22 800 | 56 600 | 4 560 |
| 72 | 24 700 | 59 500 | 4 934 |
| 73 | 26 700 | 62 400 | 5 340 |
| 74 | 28 900 | 65 600 | 5 782 |
| 75 | 31 300 | 68 800 | 6 264 |
| 76 | 33 900 | 72 300 | 6 788 |
| 77 | 36 800 | 75 900 | 7 360 |
| 78 | 39 900 | 79 700 | 7 982 |
| 79 | 43 300 | 83 700 | 8 662 |
| 80 | 47 000 | 87 800 | 9 404 |
| 81 | 51 100 | 92 200 | 10.2k |
| 82 | 55 500 | 96 800 | 11.1k |
| 83 | 60 300 | 101 700 | 12.1k |
| 84 | 65 600 | 106 800 | 13.1k |
| 85 | 71 400 | 112 100 | 14.3k |
| 86 | 77 800 | 117 700 | 15.6k |
| 87 | 84 700 | 123 600 | 16.9k |
| 88 | 92 300 | 129 800 | 18.5k |
| 89 | 100 700 | 136 200 | 20.1k |
| 90 | 109 900 | 143 100 | 22.0k |
| 91 | 119 900 | 150 200 | 24.0k |
| 92 | 131 000 | 157 700 | 26.2k |
| 93 | 143 200 | 165 600 | 28.6k |
| 94 | 156 600 | 173 900 | 31.3k |
| 95 | 171 300 | 182 600 | 34.3k |
| 96 | 187 500 | 191 700 | 37.5k |
| 97 | 205 400 | 201 300 | 41.1k |
| 98 | 225 100 | 211 300 | 45.0k |
| 99 | 246 800 | 221 900 | 49.4k |
| 100 | 270 800 | 233 000 | 54.2k |
Cost
How many hours of operation a building needs to pay back its construction. All resources (metal, crystal, deuterium) and production are reduced to a single equivalent at the rate: 1 crystal = 2 metal, 1 deuterium = 4 metal. The higher the level, the longer the payback, but the higher the production too.
up to 24h up to 30 days over a month
Price growth multipliers by ranges: lvl 30–49 ×1.23 lvl 50–74 ×1.14 lvl 75–99 ×1.11 lvl 100+ ×1.14
| Level |
|
|
|
Time |
|---|---|---|---|---|
| 1 | 740 | — | 93 | 01:24 |
| 25 | 110K | — | 14K | 03:25:00 |
| 50 | 3.2M | — | 800K | 4d 15:06 |
| 75 | 26M | 5M | 13M | 50d 22:13 |
| 100 | 639M | 221.5M | 270.5M | 939d 05:40 |
| Level |
|
|
|
Time |
|---|---|---|---|---|
| 1 | 740 | — | 93 | 01:24 |
| 2 | 910 | — | 115 | 01:43 |
| 3 | 1 150 | — | 140 | 02:09 |
| 4 | 1 400 | — | 175 | 02:38 |
| 5 | 1 700 | — | 215 | 03:12 |
| 6 | 2 100 | — | 265 | 03:57 |
| 7 | 2 600 | — | 320 | 04:51 |
| 8 | 3 150 | — | 395 | 05:55 |
| 9 | 3 900 | — | 485 | 07:18 |
| 10 | 4 800 | — | 600 | 09:00 |
| 11 | 5 900 | — | 735 | 11:03 |
| 12 | 7 250 | — | 905 | 13:36 |
| 13 | 8 900 | — | 1 150 | 16:53 |
| 14 | 11K | — | 1 400 | 20:45 |
| 15 | 14K | — | 1 700 | 25:23 |
| 16 | 17K | — | 2 100 | 31:08 |
| 17 | 21K | — | 2 550 | 38:23 |
| 18 | 25K | — | 3 150 | 47:00 |
| 19 | 31K | — | 3 850 | 58:00 |
| 20 | 38K | — | 4 750 | 01:11:15 |
| 21 | 47K | — | 5 850 | 01:27:23 |
| 22 | 58K | — | 7 150 | 01:47:38 |
| 23 | 71K | — | 8 800 | 02:12:08 |
| 24 | 87K | — | 11K | 02:43:08 |
| 25 | 110K | — | 14K | 03:25:00 |
| 26 | 135K | — | 17K | 04:11:15 |
| 27 | 165K | — | 21K | 05:08:45 |
| 28 | 200K | — | 25K | 06:15:00 |
| 29 | 245K | — | 31K | 07:38:45 |
| 30 | 300K | — | 38K | 09:22:30 |
| 31 | 265K | — | 67K | 09:13:08 |
| 32 | 305K | — | 76K | 10:32:18 |
| 33 | 345K | — | 87K | 11:59:48 |
| 34 | 395K | — | 99K | 13:41:53 |
| 35 | 450K | — | 115K | 15:47:55 |
| 36 | 510K | — | 130K | 17:52:55 |
| 37 | 585K | — | 150K | 20:34:23 |
| 38 | 665K | — | 170K | 23:21:03 |
| 39 | 760K | — | 190K | 1d 02:23 |
| 40 | 865K | — | 220K | 1d 06:17 |
| 41 | 985K | — | 250K | 1d 10:27 |
| 42 | 1.2M | — | 280K | 1d 15:24 |
| 43 | 1.3M | — | 320K | 1d 20:47 |
| 44 | 1.5M | — | 365K | 2d 03:23 |
| 45 | 1.7M | — | 415K | 2d 10:20 |
| 46 | 1.9M | — | 475K | 2d 17:58 |
| 47 | 2.2M | — | 540K | 3d 03:41 |
| 48 | 2.5M | — | 615K | 3d 14:06 |
| 49 | 2.9M | — | 705K | 4d 02:26 |
| 50 | 3.2M | — | 800K | 4d 15:06 |
| 51 | 2.2M | 405K | 1.1M | 4d 06:13 |
| 52 | 2.4M | 450K | 1.2M | 4d 15:48 |
| 53 | 2.6M | 500K | 1.3M | 5d 02:13 |
| 54 | 2.9M | 555K | 1.5M | 5d 16:15 |
| 55 | 3.2M | 615K | 1.6M | 6d 06:25 |
| 56 | 3.6M | 685K | 1.8M | 7d 00:20 |
| 57 | 4.0M | 760K | 2M | 7d 19:05 |
| 58 | 4.4M | 845K | 2.2M | 8d 14:48 |
| 59 | 4.9M | 935K | 2.5M | 9d 14:08 |
| 60 | 5.4M | 1.1M | 2.7M | 10d 14:10 |
| 61 | 6M | 1.2M | 3M | 11d 17:56 |
| 62 | 6.7M | 1.3M | 3.4M | 13d 02:35 |
| 63 | 7.4M | 1.5M | 3.7M | 14d 12:36 |
| 64 | 8.2M | 1.6M | 4.1M | 16d 02:06 |
| 65 | 9.1M | 1.8M | 4.6M | 17d 19:46 |
| 66 | 10.5M | 2.0M | 5.1M | 20d 00:33 |
| 67 | 11.5M | 2.2M | 5.6M | 22d 03:56 |
| 68 | 12.5M | 2.4M | 6.3M | 24d 11:30 |
| 69 | 14M | 2.7M | 6.9M | 27d 03:23 |
| 70 | 15.5M | 3.0M | 7.7M | 30d 02:13 |
| 71 | 17M | 3.3M | 8.5M | 33d 08:00 |
| 72 | 19M | 3.7M | 9.5M | 37d 02:16 |
| 73 | 21M | 4.1M | 10.5M | 41d 03:30 |
| 74 | 23.5M | 4.5M | 12M | 46d 14:03 |
| 75 | 26M | 5M | 13M | 50d 22:13 |
| 76 | 28M | 9.6M | 12M | 41d 06:37 |
| 77 | 31.5M | 11M | 13.5M | 46d 15:47 |
| 78 | 36M | 12.5M | 15.5M | 53d 09:15 |
| 79 | 41M | 14.5M | 17.5M | 60d 18:20 |
| 80 | 46.5M | 16.5M | 20M | 69d 05:27 |
| 81 | 53M | 18.5M | 22.5M | 78d 03:00 |
| 82 | 60.5M | 21M | 26M | 89d 15:02 |
| 83 | 69M | 24M | 29.5M | 101d 23:55 |
| 84 | 78.5M | 27.5M | 33.5M | 116d 02:27 |
| 85 | 89.5M | 31M | 38M | 131d 17:27 |
| 86 | 102M | 35.5M | 43.5M | 150d 14:35 |
| 87 | 116.5M | 40.5M | 49.5M | 171d 15:47 |
| 88 | 133M | 46M | 56.5M | 195d 17:55 |
| 89 | 151.5M | 52.5M | 64M | 222d 10:32 |
| 90 | 172.5M | 60M | 73M | 253d 16:32 |
| 91 | 196.5M | 68M | 83.5M | 289d 06:42 |
| 92 | 224M | 77.5M | 95M | 329d 10:15 |
| 93 | 255.5M | 88.5M | 108M | 375d 05:12 |
| 94 | 291M | 101M | 123.5M | 428d 09:15 |
| 95 | 332M | 115M | 140.5M | 487d 20:20 |
| 96 | 378.5M | 131M | 160M | 555d 18:32 |
| 97 | 431.5M | 149.5M | 182.5M | 633d 21:32 |
| 98 | 491.5M | 170.5M | 208M | 722d 10:32 |
| 99 | 560.5M | 194M | 237M | 823d 03:12 |
| 100 | 639M | 221.5M | 270.5M | 939d 05:40 |
What it unlocks
How to use
What improves production
Senators 1
The colony's permanent command staff. Each senator has a specialization and, once assigned, gives the colony a set of permanent bonuses that grow with their level.
- Geologist Geologist — Senator for Economic Affairs.
Alliance Skills 2
Permanent alliance skills. Leveled up by the alliance using shared points and applied to all members.
Planet Anomalies 1
Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.
- Liquid Hydrogen Deuterium Synthesizer Output +100%
Boosters 1
Temporary boosters from tournament and quest rewards. Give a percentage bonus to a building's effect for a limited time.
- Production of mines Increases the output of metal, crystal, and deuterium mines.
Research 1
The empire's permanent research. Leveled up in the Laboratory and Technopolis, giving a global bonus to production, construction, or combat.
- Extraction of resources Mining technologies are constantly improving, making it possible to reduce production costs and increase productivity.



