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Production Fund

In brief: “Production Fund” — a building of the “Resources & Storage” category in Xterium, available from the start of the game, maximum level — 35.

(data current as of 2026-05-22, game version 2.12.7)

Designed to optimize production, each level increases the hourly output by 1.25% which accumulates in prefabricated containers. Each hour the production fund is filled and production is halted until the resources are removed.

Group
Resources & Storage
Where built
Planet
Max level
35
What it gives
Mining bonus
Energy
Requires energy
Production Fund

Description

Collect every hour! The Production Fund only accumulates resources for 1 hour. Once full, it stops and no longer accumulates — don't forget to log in and collect it.

What it is and why you need it

Production Fund — a building from the “Resources & Storage” category in Xterium. Main effect — bonus to all resource mining. A universal multiplier for metal, crystal, and deuterium mining. The effect grows with mine levels.

When to build

Available from day one.

What to watch out for

  • Energy. The building consumes energy. Without it the effect drops or stops entirely.

Effect at key levels

Exact effect numbers for the building at different levels. Without senator, alliance, special-offer or anomaly bonuses.

Building effect at key levels
Level Metal mining bonus Crystal mining bonus
1 10 % × mine level 10 % × mine level
5 50 % × mine level 50 % × mine level
10 88 % × mine level 88 % × mine level
25 180 % × mine level 180 % × mine level
35 215 % × mine level 215 % × mine level

same formula, separately for each resource.

Cost

Price growth multipliers by ranges: lvl 15–24 ×1.4 lvl 25–34 ×1.65 lvl 35+ ×1.55

Construction cost at key levels
Level Metal Metal Crystal Crystal Deuterium Deuterium Time
1 1 050 390 195 01:38
8 11K 4 100 2 050 17:08
17 290K 110K 54K 05:02:30
26 27.5M 10.5M 5.2M 10d 00:37
35 1419.5M 532.5M 266.5M 513d 16:07

What improves production

Sources that boost this building. Open a source card to see the exact percentages and conditions.

Alliance Skills 1

Permanent alliance skills. Leveled up by the alliance using shared points and applied to all members.

Planet Anomalies 1

Planet features chosen and researched in the Planetarium (for dark matter or antimatter). Give a permanent percentage bonus to a specific effect for as long as the colony exists.

Boosters 1

Temporary boosters from tournament and quest rewards. Give a percentage bonus to a building's effect for a limited time.

If something is missing — where to look

Contextual alternatives for specific problems. Each block is a separate problem and the buildings that solve it.

What to build next

Development chain — what is worth building in parallel with or after this building.

Metal Mine — The Fund's effect depends on the mines' levels—level them up
Crystal Mine — Similarly, for a crystal
Deuterium Refinery — Similarly, for deuterium

How it differs from similar buildings

To choose what to upgrade — see how this building compares to the alternatives.

Questions and answers

What is «Production Fund» in Xterium?
“Production Fund” — a building of the “Resources & Storage” category in Xterium, available from the start of the game, maximum level — 35.
What is the maximum level of the «Production Fund» building?
Maximum level — 35.
How much metal mining bonus does «Production Fund» give by level?
Metal mining bonus grows with levels: at level 1 — 10% × mine level; at level 30 — 203% × mine level; at level 35 — 215% × mine level. The numbers are base values, without senator bonuses, anomalies, or alliance upgrades.
How much metal mining bonus at the maximum level of «Production Fund»?
At level 35 (the last calculated level in the game) «Production Fund» gives 215% × mine level metal mining bonus.
What increases production for the «Production Fund» building?
Permanent bonus sources: Production Optimizing, Favorable environment, Production funds capacity. Senator specialization, temporary boosters from special offers, and alliance upgrades also have an effect.