In brief: Warlike clans. They drop light parts (Control Module) for arsenal upgrades, and cores on bosses.
Unlocks"Expedition" research 3 lv.
Min. combat powerfrom 100
Points in the sector50 (boss every 10)
Power and reward growth by point
The sector is a chain of 50 points. Each next one is unlocked by defeating the previous. The farther the point — the stronger the target, the bigger fleet you need and the larger the reward. Reference points (numbers); bosses (10, 20, 30, 40, 50) are highlighted.
Sector path map — 50 points
Path point — higher = stronger targetBoss (every 10th)
Hover a point (or the graph below) — its strength and reward.
Graph: how strength and reward diverge
Target strength (points)Reward (parts)
Hover a point for exact numbers. Each curve is normalized to its own max; bosses (every 10) are the larger dots.
Show as a table (reference points)
Barbarians
Point
Target points
Your fleet (rec.)
Reward per battle
Camp 1
50
100
Control Module up to ×6
Camp 5
250
500
Control Module up to ×28
Fortification 1
750
1 500
Control Module ×55 + cores
Camp 15
750
1 500
Control Module up to ×83
Fortification 2
1 500
3 000
Control Module ×220 + cores
Camp 25
1 250
2 500
Control Module up to ×138
Fortification 3
2 250
4 500
Control Module ×495 + cores
Camp 35
1 750
3 500
Control Module up to ×193
Fortification 4
3 000
6 000
Control Module ×880 + cores
Camp 45
2 250
4 500
Control Module up to ×248
Fortification 5
3 750
7 500
Control Module ×1 375 + cores
“Target points” is the enemy fleet's strength, “Your fleet” is the recommended size. The real outcome depends on fleet composition and arsenal upgrades. The difficulty (the target's technologies) also grows with the point.
The enemy grows stronger at every point
With each point number the target's combat technologies all grow — so distant points need not just more ships, but a more upgraded fleet and arsenal upgrades. Bosses have their technologies boosted further.
The real outcome of a battle depends on your fleet composition and arsenal upgrade levels, not just on the number of points.
What drops
Control Module
The main find — a part for improving arsenal upgrades. Drops at almost every point; the amount grows with the point number — up to 5,5× the point number per battle.
Class I core — from bosses
Every 10th point is a boss: it gives several times more parts and a Class I core, the most valuable material for powerful upgrades. From the 2nd boss you also need the “Barbarian Aggression” research.
You need the "Expedition" research 3 level and combat power from 100. After that, each point is opened by a victory over the previous one.
How many points does the “Barbarians” sector give?
50 points. The target's strength and the required fleet size grow with the point number; reinforced bosses await at points 10, 20, 30, 40 and 50.
What does the “Barbarians”?
The “Control Module” for arsenal upgrades (the amount grows with the point), and on bosses — cores.
Verified data · Game version: 2.12.7
Welcome back
Your fleet is in orbit and mining continues. Sign in to take command.
or with a password
secure connectionNo account yet?
Xterium galaxy
A new day over your planet
v2.12.8
War of Alliances
Your first planet is awaiting orders
217 commanders online
Recover password
We will send a password reset link to the e-mail you signed up with.
Check your e-mail
Enter your e-mail and the code from the message — we will send a new password.
We use cookies
Essential cookies keep the site running. Analytics and marketing cookies help us improve — we only set them with your consent. Read more in our privacy policy