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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 20.03.2019 Combat Changed Changed reward shares in ruins: metal/crystal/deuterium from 46/40/14% to 53/30/17%. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Combat Changed Anomaly leveling price reduced from 35 to 20 DM. Update 2.3.0 [WoA] ↗
  • 20.12.2018 Combat Changed Cost of studying anomalies beyond the 2nd raised from 25 to 35 dark matter. Changes 20.12.18 [WoA] ↗
  • 13.10.2018 Combat Changed Cost of leveling anomalies for AM halved. Update 1.2.6 [WoA] ↗
  • 13.10.2018 Combat Added Introduced floating ruin profitability depending on Expedition level (from 1.25% to 13.75%). Update 1.2.6 [WoA] ↗
  • 13.10.2018 Combat Changed In the Armament points formula, the share of points from buildings reduced from 10% to 1%. Update 1.2.6 [WoA] ↗
  • 13.08.2018 Combat Added Added a Simulate button when attacking in Orbit — fleets are instantly loaded into the combat simulator. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Combat Changed Anomaly leveling for AM switched to 10 levels at a time; cost raised from 10 to 100 AM. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Combat Fixed Fixed incorrect resource calculation when urgently building fleet/defense shortly before an attack lands. Update 1.2.5 [WoA] ↗
  • 07.07.2018 Combat Added Added artificial moon creation in the Planetarium section. Update 1.2.4 [WoA] ↗
  • 07.07.2018 Combat Added Increasing the moon's Diameter for Star Ore boosts its defense; above 9500 — an extra +1 free field per step. Update 1.2.4 [WoA] ↗
  • 07.07.2018 Combat Added The Planetarium shows the Moon's defense level on destruction (default based on 1000 RIPs). Update 1.2.4 [WoA] ↗
  • 18.05.2018 Combat Changed Reworked the Planetarium section — frameless on CSS, loads faster, animation added. Update 1.2.2 [WoA] ↗
  • 18.05.2018 Combat Added Added anomalies: up to 5 per planet; free leveling twice a day, then for 25 dark matter or 10 AM. Update 1.2.2 [WoA] ↗
  • 18.05.2018 Combat Changed Heavy Shields bonus to recovery reduced from +1% to 0.75% per level. Update 1.2.2 [WoA] ↗
  • 18.05.2018 Combat Changed Simplified compositions in Ruins for small fleet stacks. Update 1.2.2 [WoA] ↗
  • 07.04.2018 Combat Changed Simplified bot compositions in ruins up to 400 fleet points — light fleet only. Update 1.2.1 [WoA] ↗
  • 25.03.2018 Combat Added A combat report can now be forwarded to a friend. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Changed War Points for destroying defense reduced from 50% to 25%. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Changed When TM is found in a combat report, at least 1 unit is now guaranteed regardless of the points of the fleet sent. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Removed Removed Black Wanderer effectiveness against the Cruiser. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Removed Removed Cruiser effectiveness against the Battleship. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Removed Removed Destroyer effectiveness against the Fighter. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Removed Removed Annihilator effectiveness against the Cruiser. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Added Added Destroyer effectiveness against the Battleship. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Added Added Fighter effectiveness against the Dreadnought. Update 1.2.0 [WoA] ↗
  • 25.03.2018 Combat Added Added Devastator effectiveness against the Frigate. Update 1.2.0 [WoA] ↗
  • 27.02.2018 Combat Changed War Points for destroying defense reduced by 50% — this is the first stage; in the future points for defense may be removed entirely. Update 1.1.1 [WoA] ↗
  • 27.02.2018 Combat Changed Attack, Shields, and Armor are hidden in combat logs where the player did not take part. Update 1.1.1 [WoA] ↗
  • 09.02.2018 Combat Changed Bot fleet compositions in Hostile are now generated by an algorithm (up to 20000 variants) instead of ~50 preset ones. Update 1.1.0 [WoA] ↗

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Full announcements and discussions are on the community forum.