Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 2 | 2 | 7 | · | 11 | 2 | 1 | 5 | 2 | 32 |
| 2025 | 8 | 8 | 67 | 2 | 2 | 23 | 7 | 21 | 1 | 139 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 18 | 5 | 24 | 5 | 11 | 19 | 4 | 16 | 13 | 115 |
| Total | 152 | 87 | 255 | 29 | 77 | 136 | 120 | 117 | 72 | 1045 |
All changes — Expedition & PvE
- 08.06.2026 Expedition & PvE Changed Per-point reward growth in Hostile sectors reduced: Barbarians +8→+5, Pirates +3→+1.5, Ravagers +1.5→+0.6. Update 2.12.6 [WoA] ↗
- 08.06.2026 Expedition & PvE Fixed Fixed an auto-expedition bug in the app; the daily bonus is now counted correctly by the auto-expedition helper. Update 2.12.6 [WoA] ↗
- 27.10.2025 Expedition & PvE Changed Increased the chance of finding cores depending on boss level for all enemies. Changes 27.10.2025 [WoA] ↗
- 27.10.2025 Expedition & PvE Removed Removed the restriction on expedition flights while an Imperial shield is active. Changes 27.10.2025 [WoA] ↗
- 27.10.2025 Expedition & PvE Changed Exposed event reward find chances by sector; the chance grows as you clear points against Barbarians, Pirates, and Ravagers. Changes 27.10.2025 [WoA] ↗
- 15.10.2025 Expedition & PvE Changed Changed how technologies are formed for Barbarian, Pirate, and Ravager enemies. Update 2.12.3 [WoA] ↗
- 18.09.2025 Expedition & PvE Changed Changed difficulty scaling in the Ruins: early points are easier, leveling out by point 35, then a gentle increase. Update 2.12.2 [WoA] ↗
- 02.09.2025 Expedition & PvE Changed Changed point difficulty progression across all PvE sectors: early points are easier, the 49th point is 10% harder. Update 2.12.1 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Reworked all enemy cards in Hostile: power is now static and ignores the player's bonuses. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Each enemy's point count raised to 50; the former difficulty is now reached by point 25-30. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Increased the number of bosses: 5 per enemy, each with its own timer and reward. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Revised fleet points for flying into Hostile and the Ruins — the progression is more pronounced at high points. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Upgrade chance is now tied to sector achievement (50 levels) rather than enemy level. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed In the Ruins, losses are no longer auto-compensated; point yield doubled, with income and net profit shown in the report. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Fleet batches into the Infinite Reaches doubled and rewards halved — the result is the same, but more fleet is required. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed An enemy's composition at a point now changes every 7 days with the start of a new Hostile tournament, rather than after N sorties. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Resource-to-points conversion made 10x harder; point profit in the ruins and expedition is lower, while real resources are unchanged. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Changed Recalculated achievement and tournament resource requirements in the Infinite Reaches and the Ruins. Update 2.12.0 [WoA] ↗
- 28.07.2025 Expedition & PvE Added Added changing the expedition flight target without turning off the helper, during an active mission. Update 2.12.0 [WoA] ↗
- 12.02.2025 Expedition & PvE Changed Blueprint achievement converted to cores. Update 2.11.5 [WoA] ↗
- 23.01.2025 Expedition & PvE Changed Planned rework of the Hostile enemy map — 50 linear points instead of branches. Discussion of global changes to the WoA universe ↗
- 23.01.2025 Expedition & PvE Changed Reworked the reward window across all Expedition points. Discussion of global changes to the WoA universe ↗
- 23.01.2025 Expedition & PvE Changed The power of all Hostile points is no longer tied to player upgrades — the player's bonuses now fully improve their standing. Discussion of global changes to the WoA universe ↗
- 22.01.2025 Expedition & PvE Removed Removed all blueprints and most parts; each sector now has only one part with an increased find chance. Update 2.11.4 [WoA] ↗
- 22.01.2025 Expedition & PvE Changed Achievement requirements for finding parts in Hostile increased 100x. Update 2.11.4 [WoA] ↗
- 04.05.2023 Expedition & PvE Changed Increased Black Hole chances in the Endless Reaches from the DM-search research; losses at max level from 0.7% to 1.7%. Update 2.10.1 [WoA] ↗
- 30.03.2023 Expedition & PvE Changed Expedition time reduced from 750 to 325 seconds. Update 2.10.0 [WoA] ↗
- 30.03.2023 Expedition & PvE Changed GR find chance halved. Update 2.10.0 [WoA] ↗
- 30.03.2023 Expedition & PvE Changed Find chance for parts and blueprints halved. Update 2.10.0 [WoA] ↗
- 30.03.2023 Expedition & PvE Changed Expedition rewards in resources, fleet and TM halved. Update 2.10.0 [WoA] ↗

