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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Expedition & PvE

  • 08.06.2026 Expedition & PvE Changed Per-point reward growth in Hostile sectors reduced: Barbarians +8→+5, Pirates +3→+1.5, Ravagers +1.5→+0.6. Update 2.12.6 [WoA] ↗
  • 08.06.2026 Expedition & PvE Fixed Fixed an auto-expedition bug in the app; the daily bonus is now counted correctly by the auto-expedition helper. Update 2.12.6 [WoA] ↗
  • 27.10.2025 Expedition & PvE Changed Increased the chance of finding cores depending on boss level for all enemies. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Expedition & PvE Removed Removed the restriction on expedition flights while an Imperial shield is active. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Expedition & PvE Changed Exposed event reward find chances by sector; the chance grows as you clear points against Barbarians, Pirates, and Ravagers. Changes 27.10.2025 [WoA] ↗
  • 15.10.2025 Expedition & PvE Changed Changed how technologies are formed for Barbarian, Pirate, and Ravager enemies. Update 2.12.3 [WoA] ↗
  • 18.09.2025 Expedition & PvE Changed Changed difficulty scaling in the Ruins: early points are easier, leveling out by point 35, then a gentle increase. Update 2.12.2 [WoA] ↗
  • 02.09.2025 Expedition & PvE Changed Changed point difficulty progression across all PvE sectors: early points are easier, the 49th point is 10% harder. Update 2.12.1 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Reworked all enemy cards in Hostile: power is now static and ignores the player's bonuses. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Each enemy's point count raised to 50; the former difficulty is now reached by point 25-30. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Increased the number of bosses: 5 per enemy, each with its own timer and reward. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Revised fleet points for flying into Hostile and the Ruins — the progression is more pronounced at high points. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Upgrade chance is now tied to sector achievement (50 levels) rather than enemy level. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed In the Ruins, losses are no longer auto-compensated; point yield doubled, with income and net profit shown in the report. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Fleet batches into the Infinite Reaches doubled and rewards halved — the result is the same, but more fleet is required. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed An enemy's composition at a point now changes every 7 days with the start of a new Hostile tournament, rather than after N sorties. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Resource-to-points conversion made 10x harder; point profit in the ruins and expedition is lower, while real resources are unchanged. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Recalculated achievement and tournament resource requirements in the Infinite Reaches and the Ruins. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Added Added changing the expedition flight target without turning off the helper, during an active mission. Update 2.12.0 [WoA] ↗
  • 12.02.2025 Expedition & PvE Changed Blueprint achievement converted to cores. Update 2.11.5 [WoA] ↗
  • 23.01.2025 Expedition & PvE Changed Planned rework of the Hostile enemy map — 50 linear points instead of branches. Discussion of global changes to the WoA universe ↗
  • 23.01.2025 Expedition & PvE Changed Reworked the reward window across all Expedition points. Discussion of global changes to the WoA universe ↗
  • 23.01.2025 Expedition & PvE Changed The power of all Hostile points is no longer tied to player upgrades — the player's bonuses now fully improve their standing. Discussion of global changes to the WoA universe ↗
  • 22.01.2025 Expedition & PvE Removed Removed all blueprints and most parts; each sector now has only one part with an increased find chance. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Expedition & PvE Changed Achievement requirements for finding parts in Hostile increased 100x. Update 2.11.4 [WoA] ↗
  • 04.05.2023 Expedition & PvE Changed Increased Black Hole chances in the Endless Reaches from the DM-search research; losses at max level from 0.7% to 1.7%. Update 2.10.1 [WoA] ↗
  • 30.03.2023 Expedition & PvE Changed Expedition time reduced from 750 to 325 seconds. Update 2.10.0 [WoA] ↗
  • 30.03.2023 Expedition & PvE Changed GR find chance halved. Update 2.10.0 [WoA] ↗
  • 30.03.2023 Expedition & PvE Changed Find chance for parts and blueprints halved. Update 2.10.0 [WoA] ↗
  • 30.03.2023 Expedition & PvE Changed Expedition rewards in resources, fleet and TM halved. Update 2.10.0 [WoA] ↗

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