Skip to main content

Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Combat

  • 08.06.2026 Combat Added Destroying a moon can now yield star ore — part of the last expansion level’s star ore goes to the attacker. Update 2.12.6 [WoA] ↗
  • 08.06.2026 Combat Changed On a successful moon destruction the diameter is now always removed (100%). Update 2.12.6 [WoA] ↗
  • 08.06.2026 Combat Changed The Death Stars’ moon-destruction power was reduced 10× — large moons are harder to wipe. Update 2.12.6 [WoA] ↗
  • 08.06.2026 Combat Added Moon destruction can now cost building levels; 30% of their cost goes into the debris field. Update 2.12.6 [WoA] ↗
  • 08.06.2026 Combat Changed The Particle Accelerator and the Lunar Base are not destroyed when a moon is wiped. Update 2.12.6 [WoA] ↗
  • 08.06.2026 Combat Changed War signs for destroying defense without a declared war reduced: was 25%, now 12.5% (doubled during a declared war). Update 2.12.6 [WoA] ↗
  • 11.05.2026 Combat Changed Base resource theft size on a successful attack reduced to 50%. Update 2.12.5 [WoA] ↗
  • 29.11.2025 Combat Changed Reworked the War Points system: defense now gives 20% instead of 100%, calculated from the ratio of fleet to defense in combat. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed War Points for destroying defense raised from 20 to 25% outside war and from 40 to 50% during war. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed Shield penetration chance under a full block reduced from 10 to 5%, strengthening shields. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed Planet Teleport cost reduced from 5 to 3 SR. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Fixed Fixed the ban on spying players under a shield — espionage is now allowed. Update 2.12.4 [WoA] ↗
  • 27.10.2025 Combat Changed Changed combat damage distribution: shields are no longer treated as a single pool across all ships. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Combat Changed Modernization Center per-level bonus for dome shields raised from 3 to 4%. Changes 27.10.2025 [WoA] ↗
  • 15.10.2025 Combat Changed Reworked the Modernization Center: bonuses split into Attack/Armor/Shields branches, up to 100 levels, with Accuracy and Evasion added. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Temporarily reduced the cost of resetting Modernization Center upgrades via AM by 100x. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Recalculated all Upgrade bonuses and balanced them by sector power; upgrade points reduced. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Base shield size for the entire fleet and defense doubled. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed attack reduction when additional shields trigger. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed a bonus rounding bug where a less-upgraded fleet would beat a more-upgraded one. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed incorrect booster behavior on Moon Defense. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed inflated field loss on Moon Destruction. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Achilles effectiveness against Rams outside its class reduced by 30%. Update 2.12.3 [WoA] ↗
  • 18.09.2025 Combat Added Added Overlocks to the arsenal: each grants a bonus equal to +5 levels but lowers the upgrade chance and resets the upgrade to level 1. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed On a failed upgrade you now lose 3 levels regardless of whether you upgraded via TM or stabilizers. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed Upgrade chance from Stabilizers raised and never drops below 50%; via TM — unchanged. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added direct buying and selling of all Core types. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added automatic purchase of missing parts when upgrading, with the cost shown on the button. Update 2.12.2 [WoA] ↗
  • 02.09.2025 Combat Changed War Points from defense raised from 5 to 20%, and during war from 20 to 40%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed Flight slowdown during a SAB reduced from 5 to 3 minutes. Update 2.12.1 [WoA] ↗

Want to discuss an update?

Full announcements and discussions are on the community forum.