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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Research

  • 02.09.2025 Research Added Added a research Overlock: resetting a maxed research increases the final bonus but raises the science cost by 50%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Research Added Added saving of research study progress when an upgrade is canceled. Update 2.12.1 [WoA] ↗
  • 30.03.2023 Research Changed Fleet loss chance in the Endless Reaches now depends on Fleet, TM and GR search research. Update 2.10.0 [WoA] ↗
  • 30.03.2023 Research Changed Increased the cost of GR search research. Update 2.10.0 [WoA] ↗
  • 15.02.2023 Research Fixed Fixed the display of combat units unlocked by research when upgrading. Update 2.9.5 [WoA] ↗
  • 15.02.2023 Research Added Added a Free indicator if a research can be upgraded for free. Update 2.9.5 [WoA] ↗
  • 11.01.2022 Research Added The maximum research level is now shown on the research card. Changes 11.01.2022 [WoA] ↗
  • 08.05.2021 Research Changed Attack, Armor and Shield technologies now add up with the species' sub-technologies instead of multiplying Update 2.7.2 [WoA] ↗
  • 08.04.2021 Research Changed Active Armor and Precise Shots research bonus reduced from 2% to 1% per level Update 2.7.1 [WoA] ↗
  • 08.04.2021 Research Changed Star Ore Search research bonus increased from 0.5 to 0.6% at maximum Update 2.7.1 [WoA] ↗
  • 08.04.2021 Research Changed Alliance bonus to star ore search reduced by 0.1% at maximum Update 2.7.1 [WoA] ↗
  • 25.12.2020 Research Added Added a free research completion button; the time is calculated as 200+2 sec per player level Update 2.6.0 [WoA] ↗
  • 17.07.2020 Research Changed Maximum level of the Pirate Aggression research raised from 2 to 3 Update 2.5.0 [WoA] ↗
  • 17.07.2020 Research Added Added the Devastator Aggression research (max 3 levels) Update 2.5.0 [WoA] ↗
  • 21.11.2019 Research Changed Lowered the prices of the initial levels of the Colonization, Astrophysics and Expedition research Update 2.4.1 [WoA] ↗
  • 16.10.2019 Research Added Added a Requirements list for research with auto-start while the player is active Update 2.4.0 [WoA] ↗
  • 16.10.2019 Research Added Added a tooltip when hovering over the Science icon in the research section Update 2.4.0 [WoA] ↗
  • 01.08.2019 Research Changed Reduced prices of several research; at a price of 1 science the research time is 15 sec Update 2.3.3 [WoA] ↗
  • 12.07.2019 Research Changed Increased the maximum level of most research Update 2.3.2 [WoA] ↗
  • 12.07.2019 Research Changed Increased the cost of leveling research with DM (for example 2000→2500 per day, 8000→10800 per 7 days) Update 2.3.2 [WoA] ↗
  • 20.03.2019 Research Added The "To research" button for not-yet-unlocked fleet/defense highlights the required research and level. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Research Changed Starting science amount increased from 15 to 25. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Research Changed Reduced the starting price of several research: Colonization, Astrophysics, Expedition, Fleet Search. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Research Changed Simplified the requirements to unlock FL-1 and FL-3 fleet. Update 2.3.0 [WoA] ↗
  • 18.05.2018 Research Changed Raised maximum research levels: Shields/Armor/Attack/Engines to 40, branches to 25, bonuses to 12. Update 1.2.2 [WoA] ↗
  • 18.05.2018 Research Changed Shield Recovery research bonus reduced from 3.5% to 2% per level. Update 1.2.2 [WoA] ↗
  • 07.04.2018 Research Changed Cost of researching the first colony reduced from 100 to 50 science. Update 1.2.1 [WoA] ↗
  • 09.02.2018 Research Added Added new research Barbarian Aggression. Update 1.1.0 [WoA] ↗
  • 09.02.2018 Research Changed Raised research maximums: Resource Mining and Energy to 25, Espionage to 30. Update 1.1.0 [WoA] ↗

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Full announcements and discussions are on the community forum.