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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 09.02.2018 Combat Changed Reworked the combat system balance; reduced the bias toward Onnil. Update 1.1.0 [WoA] ↗
  • 09.02.2018 Combat Changed Changed fleet speeds: light 5500→6500, Onnil 8500→7250, prime 9000→8000, galleon 6000→6500, FM-45 5000→6000. Update 1.1.0 [WoA] ↗
  • 09.02.2018 Combat Changed Reworked ship effectiveness pairings (Onnil, Avatar, LS, prime defense against prime fleet, etc.). Update 1.1.0 [WoA] ↗
  • 09.02.2018 Combat Changed Reduced shield recovery on many units (Mammoth 50→30%, Avatar 40→25%, Onnil 50→32%, Titan 70→40%, etc.). Update 1.1.0 [WoA] ↗
  • 09.02.2018 Combat Changed Entering vacation mode (VM) is now available only from level 25. Update 1.1.0 [WoA] ↗
  • 09.02.2018 Combat Removed Disabled the Uber opponent in Ruins (0% encounter chance). Update 1.1.0 [WoA] ↗
  • 24.01.2018 Combat Changed Reduced misses against prime fleet. Changes 24.01.18 [WoA] ↗
  • 24.01.2018 Combat Changed Ruin profitability changed from 1.5% to 1% of the sent fleet's points. Changes 24.01.18 [WoA] ↗

Want to discuss an update?

Full announcements and discussions are on the community forum.