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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Combat

  • 02.09.2025 Combat Changed Lowered requirements to unlock the Pirate upgrade slot from 30 to 25 and the Ravager one from 35 to 30 achievement levels. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Evasion and Accuracy are now correctly counted when negative due to debuffs. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Fixed filter reset and page reload in the Modernization Center after fleet arrival. Update 2.12.1 [WoA] ↗
  • 28.07.2025 Combat Changed Reworked Boosters: you can activate 3 expedition bonuses of varying strength; their strength stacks but is halved. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Changed Death Star power increased 5x. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Added Added a separate auto-retreat setting for the Destroy mission. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Fixed Fixed fleets not exploding in the Destroy mission when Death Stars didn't survive to the final round. Update 2.12.0 [WoA] ↗
  • 16.03.2025 Combat Added Added 12 boosters; up to 3 at once (no duplicates), each lasting 4 hours. Update 2.11.6 [WoA] ↗
  • 12.02.2025 Combat Changed Enabled the Moon destruction mission: the moon isn't destroyed but disabled for 12-48 hours depending on diameter, with a chance to lose diameter. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Reduced Moon protection bonuses: Lunar Base from 30 to 5%, Collider from 20 to 10%, anomaly from 1 to 0.5%. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Teleport cost halved, but a 3-minute cooldown before attacking added. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed At 1,000,000,000 points the strong/weak x3 protection is fully disabled. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet and defense points reduced 10x. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Arsenal points now count the strongest upgrades only within the player's slots. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Removed Removed the coefficient from the espionage report. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Introduced a hybrid armament points scheme: fleet/defense + buildings + research + arsenal at 100% each. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet auto-retreat changed to x3 due to the hybrid armament counting scheme. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Set up holding limits: white can be held with any fleet, green/red — up to 100% of the player's fleet points. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Fixed Fixed the inability to shelter a Death Star. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Added Introduced War Points for defense destroyed outside war — 5%. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed The Modernization Center bonus is now on par with other fleet power bonuses rather than stacking on top of them. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Modernization Center bonus doubled, upgrades reset for everyone, mods refunded. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Added Introduced a ban on upgrading weapons in the Modernization Center that the fleet didn't originally have installed. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Changed combat damage distribution — efficiency stats now matter more when composing a fleet. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed War Points reduced 10x following fleet points; recalculated Destroyer achievement and contract requirements. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Moon destruction chance in the espionage report is calculated from the number of DS in the account settings. Update 2.11.5 [WoA] ↗
  • 26.01.2025 Combat Removed Removed the limit of 1 simultaneous Shelter mission; the 36-hour max mission time is kept. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Removed Removed computer technology limits on individual missions; the overall slot limit remains. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the Strong/Weak rules within x3 on the new points and auto-retreat at an x4 difference. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the former fleet and defense effectiveness prior to the 1-to-1 points system. Change 26.01.2025 [WoA] ↗

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Full announcements and discussions are on the community forum.