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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Combat

  • 26.01.2025 Combat Changed The limit on speeding up, topping up, and teleporting fleet during an attack reduced to 30 seconds. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the former War Points stats for destroyed fleet without the reduction coefficient (x2 during war). Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Cooldown after a planet teleport reduced from 24 to 1 hour. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed The Mechanic achievement again counts only fleet repaired via TM. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Revised requirements for granting the imperial and planetary shield. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Attacks from a just-colonized planet are restricted for 24 hours. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed War Points from defenses restored to the 20% figure. Change 26.01.2025 [WoA] ↗
  • 22.01.2025 Combat Added Restored the Shelter fleet mission with limits: 1 simultaneous mission, max 36 hours. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Maximum upgrade level raised from 30 to 40. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Reduced per-level upgrade chance: Pirate upgrades from 1 to 0.75%, Ravager from 1.25 to 1%. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Fleet points in a SAB are distributed among participants; the creator sends any amount and the rest top up the shortfall to 100%. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed The Engineer senator's blueprint-find bonus changed to a parts-gain bonus. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed The limit on teleporting/topping up fleet before an attack reduced to 1 minute. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed At a power coefficient of 0.79 or lower, War Points are not counted. Update 2.11.4 [WoA] ↗
  • 30.12.2024 Combat Added Added the Imperial Shield artifact. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Changed While under the Imperial Shield you cannot fly to Expeditions or move resources and fleet from your planets. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Added Every player received 3 Imperial Shields. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Removed Removed the planet cooldown after teleport — an attack is now possible immediately. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Changed Minimum flight speed reduction changed from 10% to 50%, the adjustment step from 10% to 5%. Update 2.11.3 [WoA] ↗
  • 21.12.2024 Combat Added The Imperial Shield is now shown in the statistics statuses. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Maximum hold time depends on the Orbital Station level; the station's max level was increased to 15. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Debris after a winning attack is automatically loaded into the attacking fleet's holds within its cargo capacity. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Planet teleportation cost increased 10x. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Removed The Hide Fleet mission has been removed from the game. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Removed Removed flight speed adjustment when attacking an inactive player and when transporting to your own planets. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Phalanx radius significantly reduced. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Removed Spy probes fully removed; espionage now runs on deuterium, with accuracy depending on Espionage level. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Added Added an Espionage section with a dossier on each player, with refresh and sorting. Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Computer technology now also affects the limits of each mission (Attack/Hold/Destroy). Update 2.11.2 [WoA] ↗
  • 21.12.2024 Combat Changed Arsenal points are now fully counted in statistics for fairness. Update 2.11.2 [WoA] ↗

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