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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 15.10.2025 Combat Fixed Fixed a bonus rounding bug where a less-upgraded fleet would beat a more-upgraded one. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed incorrect booster behavior on Moon Defense. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed inflated field loss on Moon Destruction. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Achilles effectiveness against Rams outside its class reduced by 30%. Update 2.12.3 [WoA] ↗
  • 18.09.2025 Combat Added Added Overlocks to the arsenal: each grants a bonus equal to +5 levels but lowers the upgrade chance and resets the upgrade to level 1. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed On a failed upgrade you now lose 3 levels regardless of whether you upgraded via TM or stabilizers. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed Upgrade chance from Stabilizers raised and never drops below 50%; via TM — unchanged. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added direct buying and selling of all Core types. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added automatic purchase of missing parts when upgrading, with the cost shown on the button. Update 2.12.2 [WoA] ↗
  • 02.09.2025 Combat Changed War Points from defense raised from 5 to 20%, and during war from 20 to 40%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed Flight slowdown during a SAB reduced from 5 to 3 minutes. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed Lowered requirements to unlock the Pirate upgrade slot from 30 to 25 and the Ravager one from 35 to 30 achievement levels. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Evasion and Accuracy are now correctly counted when negative due to debuffs. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Fixed filter reset and page reload in the Modernization Center after fleet arrival. Update 2.12.1 [WoA] ↗
  • 28.07.2025 Combat Changed Reworked Boosters: you can activate 3 expedition bonuses of varying strength; their strength stacks but is halved. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Changed Death Star power increased 5x. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Added Added a separate auto-retreat setting for the Destroy mission. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Fixed Fixed fleets not exploding in the Destroy mission when Death Stars didn't survive to the final round. Update 2.12.0 [WoA] ↗
  • 16.03.2025 Combat Added Added 12 boosters; up to 3 at once (no duplicates), each lasting 4 hours. Update 2.11.6 [WoA] ↗
  • 12.02.2025 Combat Changed Enabled the Moon destruction mission: the moon isn't destroyed but disabled for 12-48 hours depending on diameter, with a chance to lose diameter. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Reduced Moon protection bonuses: Lunar Base from 30 to 5%, Collider from 20 to 10%, anomaly from 1 to 0.5%. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Teleport cost halved, but a 3-minute cooldown before attacking added. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed At 1,000,000,000 points the strong/weak x3 protection is fully disabled. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet and defense points reduced 10x. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Arsenal points now count the strongest upgrades only within the player's slots. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Removed Removed the coefficient from the espionage report. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Introduced a hybrid armament points scheme: fleet/defense + buildings + research + arsenal at 100% each. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet auto-retreat changed to x3 due to the hybrid armament counting scheme. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Set up holding limits: white can be held with any fleet, green/red — up to 100% of the player's fleet points. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Fixed Fixed the inability to shelter a Death Star. Update 2.11.5 [WoA] ↗

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