Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 2 | 2 | 7 | · | 11 | 2 | 1 | 5 | 2 | 32 |
| 2025 | 8 | 8 | 67 | 2 | 2 | 23 | 7 | 21 | 1 | 139 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 18 | 5 | 24 | 5 | 11 | 19 | 4 | 16 | 13 | 115 |
| Total | 152 | 87 | 255 | 29 | 77 | 136 | 120 | 117 | 72 | 1045 |
All changes — Combat
- 20.11.2024 Combat Changed Dark Matter stolen from active players' Colliders increased 4x. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed When creating an attack SAB, the time before the attack grows by 5 minutes per participant. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed Fleet points for SAB and Hold reduced from 100% to 25% of the target's weapon points. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Added Added a restriction within 5 minutes before an attack on buying a Senator, special offers, the Modernization Center, the Arsenal, and teleport. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed The Mechanic achievement now counts the entire auto-repaired fleet, including fleet sped up with DM. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed Requirements for granting imperial and planetary shields doubled. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed Effectiveness of all fleet and defense increased 2.5x to reduce drawn battles. Update 2.11.1 [WoA] ↗
- 20.11.2024 Combat Changed Maximum number of combat rounds increased from 8 to 10. Update 2.11.1 [WoA] ↗
- 20.10.2024 Combat Removed Removed the x4 weapon-points attack restriction — all players are now available, with combat resolved 1-to-1 by points. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Fleet and defense points are now dynamic and depend on research, arsenal, and modernization center upgrades. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Fleet/defense power during an attack is calculated in real time without statistics updates. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Base resource theft increased from 50% to 75%. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Added Added a ban on speeding up construction, recovery, and purchases with DM within 2 minutes before combat. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed All statistics points recalculated — they no longer affect attack availability. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Removed Moon destruction temporarily disabled; during espionage the destruction chance is shown for reference. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Points of the solar satellite, spy probe, and engineering ship reduced 5x. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Added After an attack, two shield types were added: planetary (for 1 planet) and imperial (for all planets). Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed During a war between alliances, the requirements for granting a shield increase. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Minimum fleet sent against a player — 10% of building points. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Only players from your own or an allied alliance, not friends, can stand in to hold planets. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Resource theft and War Points are lowered/raised by the power-difference ratio, visible during espionage. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Removed Disabled auto-retreat of fleet and defense. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Increased the effectiveness of Rams against all defense types, including prime. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed The ban on teleporting fleet into an attack increased from 6 to 15 seconds. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Removed Temporarily removed the cost of resetting fleet and defense upgrades in the Modernization Center. Update 2.11.0 [WoA] ↗
- 11.03.2024 Combat Fixed Fixed incomplete crediting of parts and blueprints to the Arsenal when there were large quantities. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Added Added a ban on destroying newcomers' moons for 1 month. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Changed Changed the minimum and maximum scaling used in calculating moon defense. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Fixed Fixed the phalanx formula — it is now circular, matching fleet flight logic. Update 2.10.9 [WoA] ↗
- 03.10.2023 Combat Changed Updated the Arsenal interface: ban on duplicate upgrades, upgrading an activated upgrade, slot requirements shown (2.10.6). Update 2.10.4 - 2.10.6 [WoA] ↗

