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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Combat

  • 20.11.2024 Combat Changed Dark Matter stolen from active players' Colliders increased 4x. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed When creating an attack SAB, the time before the attack grows by 5 minutes per participant. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed Fleet points for SAB and Hold reduced from 100% to 25% of the target's weapon points. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Added Added a restriction within 5 minutes before an attack on buying a Senator, special offers, the Modernization Center, the Arsenal, and teleport. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed The Mechanic achievement now counts the entire auto-repaired fleet, including fleet sped up with DM. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed Requirements for granting imperial and planetary shields doubled. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed Effectiveness of all fleet and defense increased 2.5x to reduce drawn battles. Update 2.11.1 [WoA] ↗
  • 20.11.2024 Combat Changed Maximum number of combat rounds increased from 8 to 10. Update 2.11.1 [WoA] ↗
  • 20.10.2024 Combat Removed Removed the x4 weapon-points attack restriction — all players are now available, with combat resolved 1-to-1 by points. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Fleet and defense points are now dynamic and depend on research, arsenal, and modernization center upgrades. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Fleet/defense power during an attack is calculated in real time without statistics updates. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Base resource theft increased from 50% to 75%. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Added Added a ban on speeding up construction, recovery, and purchases with DM within 2 minutes before combat. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed All statistics points recalculated — they no longer affect attack availability. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Removed Moon destruction temporarily disabled; during espionage the destruction chance is shown for reference. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Points of the solar satellite, spy probe, and engineering ship reduced 5x. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Added After an attack, two shield types were added: planetary (for 1 planet) and imperial (for all planets). Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed During a war between alliances, the requirements for granting a shield increase. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Minimum fleet sent against a player — 10% of building points. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Only players from your own or an allied alliance, not friends, can stand in to hold planets. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Resource theft and War Points are lowered/raised by the power-difference ratio, visible during espionage. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Removed Disabled auto-retreat of fleet and defense. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed Increased the effectiveness of Rams against all defense types, including prime. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Changed The ban on teleporting fleet into an attack increased from 6 to 15 seconds. Update 2.11.0 [WoA] ↗
  • 20.10.2024 Combat Removed Temporarily removed the cost of resetting fleet and defense upgrades in the Modernization Center. Update 2.11.0 [WoA] ↗
  • 11.03.2024 Combat Fixed Fixed incomplete crediting of parts and blueprints to the Arsenal when there were large quantities. Update 2.10.9 [WoA] ↗
  • 11.03.2024 Combat Added Added a ban on destroying newcomers' moons for 1 month. Update 2.10.9 [WoA] ↗
  • 11.03.2024 Combat Changed Changed the minimum and maximum scaling used in calculating moon defense. Update 2.10.9 [WoA] ↗
  • 11.03.2024 Combat Fixed Fixed the phalanx formula — it is now circular, matching fleet flight logic. Update 2.10.9 [WoA] ↗
  • 03.10.2023 Combat Changed Updated the Arsenal interface: ban on duplicate upgrades, upgrading an activated upgrade, slot requirements shown (2.10.6). Update 2.10.4 - 2.10.6 [WoA] ↗

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