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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 12.02.2025 Combat Added Introduced War Points for defense destroyed outside war — 5%. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed The Modernization Center bonus is now on par with other fleet power bonuses rather than stacking on top of them. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Modernization Center bonus doubled, upgrades reset for everyone, mods refunded. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Added Introduced a ban on upgrading weapons in the Modernization Center that the fleet didn't originally have installed. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Changed combat damage distribution — efficiency stats now matter more when composing a fleet. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed War Points reduced 10x following fleet points; recalculated Destroyer achievement and contract requirements. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Moon destruction chance in the espionage report is calculated from the number of DS in the account settings. Update 2.11.5 [WoA] ↗
  • 26.01.2025 Combat Removed Removed the limit of 1 simultaneous Shelter mission; the 36-hour max mission time is kept. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Removed Removed computer technology limits on individual missions; the overall slot limit remains. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the Strong/Weak rules within x3 on the new points and auto-retreat at an x4 difference. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the former fleet and defense effectiveness prior to the 1-to-1 points system. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed The limit on speeding up, topping up, and teleporting fleet during an attack reduced to 30 seconds. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Restored the former War Points stats for destroyed fleet without the reduction coefficient (x2 during war). Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Cooldown after a planet teleport reduced from 24 to 1 hour. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed The Mechanic achievement again counts only fleet repaired via TM. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Revised requirements for granting the imperial and planetary shield. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed Attacks from a just-colonized planet are restricted for 24 hours. Change 26.01.2025 [WoA] ↗
  • 26.01.2025 Combat Changed War Points from defenses restored to the 20% figure. Change 26.01.2025 [WoA] ↗
  • 22.01.2025 Combat Added Restored the Shelter fleet mission with limits: 1 simultaneous mission, max 36 hours. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Maximum upgrade level raised from 30 to 40. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Reduced per-level upgrade chance: Pirate upgrades from 1 to 0.75%, Ravager from 1.25 to 1%. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed Fleet points in a SAB are distributed among participants; the creator sends any amount and the rest top up the shortfall to 100%. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed The Engineer senator's blueprint-find bonus changed to a parts-gain bonus. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed The limit on teleporting/topping up fleet before an attack reduced to 1 minute. Update 2.11.4 [WoA] ↗
  • 22.01.2025 Combat Changed At a power coefficient of 0.79 or lower, War Points are not counted. Update 2.11.4 [WoA] ↗
  • 30.12.2024 Combat Added Added the Imperial Shield artifact. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Changed While under the Imperial Shield you cannot fly to Expeditions or move resources and fleet from your planets. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Added Every player received 3 Imperial Shields. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Removed Removed the planet cooldown after teleport — an attack is now possible immediately. Update 2.11.3 [WoA] ↗
  • 30.12.2024 Combat Changed Minimum flight speed reduction changed from 10% to 50%, the adjustment step from 10% to 5%. Update 2.11.3 [WoA] ↗

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