Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 8 | 7 | 48 | 1 | 16 | 4 | 5 | 20 | 12 | 121 |
| 2025 | 9 | 8 | 67 | 2 | 4 | 23 | 8 | 21 | 1 | 143 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 26 | 7 | 36 | 6 | 14 | 23 | 8 | 18 | 19 | 157 |
| Total | 167 | 94 | 308 | 31 | 87 | 142 | 129 | 134 | 88 | 1180 |
All changes — Combat
- 20.10.2024 Combat Changed Only players from your own or an allied alliance, not friends, can stand in to hold planets. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Resource theft and War Points are lowered/raised by the power-difference ratio, visible during espionage. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Removed Disabled auto-retreat of fleet and defense. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed Increased the effectiveness of Rams against all defense types, including prime. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Changed The ban on teleporting fleet into an attack increased from 6 to 15 seconds. Update 2.11.0 [WoA] ↗
- 20.10.2024 Combat Removed Temporarily removed the cost of resetting fleet and defense upgrades in the Modernization Center. Update 2.11.0 [WoA] ↗
- 11.03.2024 Combat Fixed Fixed incomplete crediting of parts and blueprints to the Arsenal when there were large quantities. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Added Added a ban on destroying newcomers' moons for 1 month. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Changed Changed the minimum and maximum scaling used in calculating moon defense. Update 2.10.9 [WoA] ↗
- 11.03.2024 Combat Fixed Fixed the phalanx formula — it is now circular, matching fleet flight logic. Update 2.10.9 [WoA] ↗
- 03.10.2023 Combat Changed Updated the Arsenal interface: ban on duplicate upgrades, upgrading an activated upgrade, slot requirements shown (2.10.6). Update 2.10.4 - 2.10.6 [WoA] ↗
- 04.05.2023 Combat Changed Specialized prime fleet effectiveness against other prime increased by 25%. Update 2.10.1 [WoA] ↗
- 04.05.2023 Combat Changed Titan effectiveness against light fleet reduced by 25%. Update 2.10.1 [WoA] ↗
- 04.05.2023 Combat Changed Prime fleet effectiveness against defense reduced by 25%. Update 2.10.1 [WoA] ↗
- 04.05.2023 Combat Changed Changed how stabilizers are obtained: for destroying an upgrade above level 10 and on a failed upgrade (15% for TM, 5% for stabilizers). Update 2.10.1 [WoA] ↗
- 04.05.2023 Combat Changed Recalculated the required stabilizers for Ravagers. Update 2.10.1 [WoA] ↗
- 04.05.2023 Combat Added Planets of inactive players can now be teleported. Update 2.10.1 [WoA] ↗
- 30.03.2023 Combat Changed Cost of resetting fleet upgrades reduced from 10 to 3%, and accounting for mod price — by 9 times. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Fleet upgrade price increased by class: x1.25 medium … x3 heavy prime. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Cost of a single mod reduced by 3 times. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Upgrade price for light defense and shield domes with Mods reduced to x0.75. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Increased the price of new Arsenal slots in TM; the GR price is unchanged. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Adjusted the armament points formula for the production fund. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Laboratory armament points from 200 to 300, technopolis from 1000 to 1500. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Shipyard armament points increased from 360 to 460. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Engineering Complex armament points increased from 260 to 320. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Quantum Center armament points increased from 520 to 640. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Increased espionage speed — the report opens immediately after sending. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Cost of scanning with the sensor phalanx increased from 1 to 25 TM. Update 2.10.0 [WoA] ↗
- 30.03.2023 Combat Changed Destroyer FM effectiveness against Cruiser FL increased by 20%. Update 2.10.0 [WoA] ↗

