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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 30.03.2023 Combat Fixed Fixed understated TM theft (increased by 4 times); the collider cooldown after theft raised from 1 to 4 hours. Update 2.10.0 [WoA] ↗
  • 25.03.2023 Combat Changed Discussion of the phalanx mechanic after merging Planet and Moon and expanding its role through alliance diplomacy. Phalanx + Diplomacy [WoA Poll] ↗
  • 15.02.2023 Combat Changed Armament points from research redistributed; the total is unchanged. Update 2.9.5 [WoA] ↗
  • 15.02.2023 Combat Changed Armament points per level reduced from 5000 to 3500. Update 2.9.5 [WoA] ↗
  • 15.02.2023 Combat Changed Anomaly bonus to attack, armor and shields reduced by 1.4 times. Update 2.9.5 [WoA] ↗
  • 15.02.2023 Combat Added Armament points now shown in upgrades. Update 2.9.5 [WoA] ↗
  • 23.01.2023 Combat Changed Balanced the phalanx radius: +5 systems per level 1-9, +10 for 10-20, +20 for 21-25. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Adjusted the Tachyon Storms anomaly bonus to espionage protection after merging planet and moon anomalies. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Scout Senator bonus to scouting power increased from 3 to 5 at max upgrade. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Death Star stats (armor, shields, attack) reduced by 10 times to align with combat fleet. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Fleet launch time is no longer visible via Phalanx. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Fleet recall time on any mission is not visible via phalanx. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Return time for fleet on the Hide Fleet mission is not shown; with a moon, the composition is hidden too, and deuterium costs are increased. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Return time for fleet on all missions except Hide Fleet is displayed. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Composition, points and time of fleet on the Hold mission are not visible via phalanx; Hold time is capped at 12 hours. Changes 24.01.2023 [WoA] ↗
  • 23.01.2023 Combat Changed Reduced the Phalanx range. Changes 24.01.2023 [WoA] ↗
  • 19.01.2023 Combat Changed Stealing TM now requires an attack on the planet — you can steal both resources and TM. Update 2.9.4 [WoA] ↗
  • 19.01.2023 Combat Changed Each level awards 5000 Armament Points; one armament point is now 10 times more expensive. Update 2.9.4 [WoA] ↗
  • 19.01.2023 Combat Changed Total fleet and defense count (except Death Stars and domes) reduced by 10 times, and unit rewards too. Update 2.9.4 [WoA] ↗
  • 19.01.2023 Combat Fixed Fixed the counting of successful trades when forming the Upgrades price. Update 2.9.4 [WoA] ↗
  • 19.01.2023 Combat Changed Anomaly bonus to Defense Recovery reduced from 0.00016 to 0.0001 per level. Update 2.9.4 [WoA] ↗
  • 19.01.2023 Combat Changed First Officer Senator bonus to defense destruction increased from 10 to 15% at max upgrade. Update 2.9.4 [WoA] ↗
  • 19.11.2022 Combat Changed Changed damage distribution: damage is now distributed 100% based on the amount of armor. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Shot power against ineffective targets reduced by 30%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Barbarian stabilizer bonuses increased from 30 to 39%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Pirate reflector bonuses increased from 30 to 45%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Pirate Energy Buffer: Shield bonus reduced from 45 to 36%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Pirate Optical and Structural buffers: Accuracy and Evasion bonuses reduced from 9 to 7.5%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Ravager Particle Emitter: Attack bonus reduced from 45 to 36%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Ravager Energy Absorber: Shield bonus increased from 120 to 165%. Update 2.9.3 [WoA] ↗

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