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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Combat

  • 19.11.2022 Combat Changed Ravager Matter Diffuser: Armor bonus from 45 to 75%, speed penalty from -105 to -60%. Update 2.9.3 [WoA] ↗
  • 19.11.2022 Combat Changed Rebalanced other Ravager upgrades (Targeting Module, reactors, compactors, etc.). Update 2.9.3 [WoA] ↗
  • 02.10.2022 Combat Changed Ishkas no longer build spy probes. Update 2.9.2 [WoA] ↗
  • 02.10.2022 Combat Changed Increased the chance of an ishka building fleet by lowering the chance of buildings. Update 2.9.2 [WoA] ↗
  • 02.10.2022 Combat Added Added attacking an ishka through the galaxy while attacks are disabled. Update 2.9.2 [WoA] ↗
  • 02.10.2022 Combat Fixed Fixed a spy probe getting stuck (it didn't return home). Update 2.9.2 [WoA] ↗
  • 02.10.2022 Combat Changed Changed armament points counting: building and research points doubled, mod points unchanged, collider points increased. Update 2.9.2 [WoA] ↗
  • 02.10.2022 Combat Changed Point difference for the strong/weak barrier reduced from x5 to x4. Update 2.9.2 [WoA] ↗
  • 24.08.2022 Combat Changed Armament points are now the sum of all statistics points; research, upgrades and mods are now counted. Update 2.9.1 [WoA] ↗
  • 24.08.2022 Combat Changed Points for buildings no longer depend on resources spent — they are now based on the bonus. Update 2.9.1 [WoA] ↗
  • 24.08.2022 Combat Added Added counting of points for fleet sent on expedition. Update 2.9.1 [WoA] ↗
  • 24.08.2022 Combat Changed Planet teleport price is tied to the SR purchase price in DM (equal to 1 SR). Update 2.9.1 [WoA] ↗
  • 09.06.2022 Combat Changed The moon is no longer destroyed even if all Death Stars are destroyed in combat. Update 2.9.0 [WoA] ↗
  • 09.06.2022 Combat Changed Changed the look of the Modernization Center; mods are fully reset with compensation. Update 2.9.0 [WoA] ↗
  • 09.06.2022 Combat Added Added resetting the mod upgrades of a specific fleet for Antimatter; mods are purchased in a separate window. Update 2.9.0 [WoA] ↗
  • 09.06.2022 Combat Changed Significantly reduced the price of the maximum bonus upgrade; changed the sizes of bonuses. Update 2.9.0 [WoA] ↗
  • 09.06.2022 Combat Changed Completely reworked the combat system for fleet and defense; points recalculated: light 1, medium 5, heavy 50. Update 2.9.0 [WoA] ↗
  • 11.03.2022 Combat Fixed Fixed the non-working First Mate Senator ability "Chance to destroy defense". Update 2.8.4 [WoA] ↗
  • 11.03.2022 Combat Added Added stealing Dark Matter from colliders: up to 20% of DM accumulated over 4 hours, on a successful attack on a moon. Update 2.8.4 [WoA] ↗
  • 11.01.2022 Combat Changed Maximum moon diameter for SR increased to 10,000 (at 10000 the moon is indestructible). Changes 11.01.2022 [WoA] ↗
  • 18.11.2021 Combat Changed Fleet return time when canceling a Hide mission now depends on the fleet save time. Update 2.8.2 [WoA] ↗
  • 18.11.2021 Combat Changed Mod price reduced from 1 to 0.5 AM. Update 2.8.2 [WoA] ↗
  • 11.10.2021 Combat Changed Armament reduced by 10 times. Update 2.8.1 [WoA] ↗
  • 11.10.2021 Combat Fixed Fixed incorrect calculation of the evasion and accuracy bonus. Update 2.8.1 [WoA] ↗
  • 11.10.2021 Combat Fixed Fixed incorrect damage absorption by Shield Domes. Update 2.8.1 [WoA] ↗
  • 11.10.2021 Combat Changed Changed the distribution of damage and losses in PvP — it now depends on the points of the participating fleet. Update 2.8.1 [WoA] ↗
  • 11.10.2021 Combat Changed Senators no longer affect the bot's technologies in Hostile — they give a pure fleet boost. Update 2.8.1 [WoA] ↗
  • 29.08.2021 Combat Changed The bonus from combat research, the senate, the arsenal, anomalies and the modernization center has been halved (the alliance bonus is untouched) Update 2.8.0 [WoA] ↗
  • 08.04.2021 Combat Changed Combat system fully reworked, the impact of efficiency and inefficiency strengthened Update 2.7.1 [WoA] ↗
  • 08.04.2021 Combat Added Added prime fleet efficiency against prime fleet Update 2.7.1 [WoA] ↗

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