Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 8 | 7 | 48 | 1 | 16 | 4 | 5 | 20 | 12 | 121 |
| 2025 | 9 | 8 | 67 | 2 | 4 | 23 | 8 | 21 | 1 | 143 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 26 | 7 | 36 | 6 | 14 | 23 | 8 | 18 | 19 | 157 |
| Total | 167 | 94 | 308 | 31 | 87 | 142 | 129 | 134 | 88 | 1180 |
All changes — Combat
- 19.11.2022 Combat Changed Ravager Matter Diffuser: Armor bonus from 45 to 75%, speed penalty from -105 to -60%. Update 2.9.3 [WoA] ↗
- 19.11.2022 Combat Changed Rebalanced other Ravager upgrades (Targeting Module, reactors, compactors, etc.). Update 2.9.3 [WoA] ↗
- 02.10.2022 Combat Changed Ishkas no longer build spy probes. Update 2.9.2 [WoA] ↗
- 02.10.2022 Combat Changed Increased the chance of an ishka building fleet by lowering the chance of buildings. Update 2.9.2 [WoA] ↗
- 02.10.2022 Combat Added Added attacking an ishka through the galaxy while attacks are disabled. Update 2.9.2 [WoA] ↗
- 02.10.2022 Combat Fixed Fixed a spy probe getting stuck (it didn't return home). Update 2.9.2 [WoA] ↗
- 02.10.2022 Combat Changed Changed armament points counting: building and research points doubled, mod points unchanged, collider points increased. Update 2.9.2 [WoA] ↗
- 02.10.2022 Combat Changed Point difference for the strong/weak barrier reduced from x5 to x4. Update 2.9.2 [WoA] ↗
- 24.08.2022 Combat Changed Armament points are now the sum of all statistics points; research, upgrades and mods are now counted. Update 2.9.1 [WoA] ↗
- 24.08.2022 Combat Changed Points for buildings no longer depend on resources spent — they are now based on the bonus. Update 2.9.1 [WoA] ↗
- 24.08.2022 Combat Added Added counting of points for fleet sent on expedition. Update 2.9.1 [WoA] ↗
- 24.08.2022 Combat Changed Planet teleport price is tied to the SR purchase price in DM (equal to 1 SR). Update 2.9.1 [WoA] ↗
- 09.06.2022 Combat Changed The moon is no longer destroyed even if all Death Stars are destroyed in combat. Update 2.9.0 [WoA] ↗
- 09.06.2022 Combat Changed Changed the look of the Modernization Center; mods are fully reset with compensation. Update 2.9.0 [WoA] ↗
- 09.06.2022 Combat Added Added resetting the mod upgrades of a specific fleet for Antimatter; mods are purchased in a separate window. Update 2.9.0 [WoA] ↗
- 09.06.2022 Combat Changed Significantly reduced the price of the maximum bonus upgrade; changed the sizes of bonuses. Update 2.9.0 [WoA] ↗
- 09.06.2022 Combat Changed Completely reworked the combat system for fleet and defense; points recalculated: light 1, medium 5, heavy 50. Update 2.9.0 [WoA] ↗
- 11.03.2022 Combat Fixed Fixed the non-working First Mate Senator ability "Chance to destroy defense". Update 2.8.4 [WoA] ↗
- 11.03.2022 Combat Added Added stealing Dark Matter from colliders: up to 20% of DM accumulated over 4 hours, on a successful attack on a moon. Update 2.8.4 [WoA] ↗
- 11.01.2022 Combat Changed Maximum moon diameter for SR increased to 10,000 (at 10000 the moon is indestructible). Changes 11.01.2022 [WoA] ↗
- 18.11.2021 Combat Changed Fleet return time when canceling a Hide mission now depends on the fleet save time. Update 2.8.2 [WoA] ↗
- 18.11.2021 Combat Changed Mod price reduced from 1 to 0.5 AM. Update 2.8.2 [WoA] ↗
- 11.10.2021 Combat Changed Armament reduced by 10 times. Update 2.8.1 [WoA] ↗
- 11.10.2021 Combat Fixed Fixed incorrect calculation of the evasion and accuracy bonus. Update 2.8.1 [WoA] ↗
- 11.10.2021 Combat Fixed Fixed incorrect damage absorption by Shield Domes. Update 2.8.1 [WoA] ↗
- 11.10.2021 Combat Changed Changed the distribution of damage and losses in PvP — it now depends on the points of the participating fleet. Update 2.8.1 [WoA] ↗
- 11.10.2021 Combat Changed Senators no longer affect the bot's technologies in Hostile — they give a pure fleet boost. Update 2.8.1 [WoA] ↗
- 29.08.2021 Combat Changed The bonus from combat research, the senate, the arsenal, anomalies and the modernization center has been halved (the alliance bonus is untouched) Update 2.8.0 [WoA] ↗
- 08.04.2021 Combat Changed Combat system fully reworked, the impact of efficiency and inefficiency strengthened Update 2.7.1 [WoA] ↗
- 08.04.2021 Combat Added Added prime fleet efficiency against prime fleet Update 2.7.1 [WoA] ↗

