Skip to main content

Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Combat

  • 16.10.2019 Combat Changed Completely reworked the combat system, changed the effectiveness of several fleets Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Added Added detailed effectiveness in stars to the fleet card (1 star = 50%) Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Added Added an effectiveness and ineffectiveness tooltip to the fleet/defense card Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Changed After a battle you can restore only 75% of the lost fleet Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Changed Reduced fleet restoration costs: -30% for DM, -20% for AM, -50% for CO Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Added Added a Restore fleet button to the combat report Update 2.4.0 [WoA] ↗
  • 16.10.2019 Combat Fixed Fixed a bug where star ore was not credited when found Update 2.4.0 [WoA] ↗
  • 06.08.2019 Combat Changed Mammoth effectiveness against FM-45 and FH-99 bombers increased by 50% Changes 06.08.19 [WoA] ↗
  • 01.08.2019 Combat Changed Cruiser effectiveness against Fighter +35%, Black Wanderer against Destroyer +25% Update 2.3.3 [WoA] ↗
  • 01.08.2019 Combat Removed Avatar is no longer effective against Fighter, Onnil against Frigate (combat draw) Update 2.3.3 [WoA] ↗
  • 12.07.2019 Combat Changed Made several changes to fleet effectiveness (Onnil, Avatar, Flying Death, Frigate, Destroyer) Update 2.3.2 [WoA] ↗
  • 01.05.2019 Combat Changed Rapid-fire of heavy fleet against light fleet reduced by 10%. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Added A moon is automatically named after its planet — "planet name (m)". Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Changed Initial Teleport recharge increased to 120 minutes; recharge time reduction is now −20% per Teleport level. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Added Added anomalies for moons: collider output, moon defense, Technopolis science, Teleport recharge, Phalanx range. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Changed Each Collider level increases moon defense by 20% (like an anomaly, raising the required CO amount). Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Added The Collider now generates energy. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Combat Changed Phalanx scan price changed to 1 DM per scan. Update 2.3.1 [WoA] ↗
  • 20.03.2019 Combat Added Full protection from attacks until the player reaches 1000 points. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Combat Changed Changed reward shares in ruins: metal/crystal/deuterium from 46/40/14% to 53/30/17%. Update 2.3.0 [WoA] ↗
  • 20.03.2019 Combat Changed Anomaly leveling price reduced from 35 to 20 DM. Update 2.3.0 [WoA] ↗
  • 20.12.2018 Combat Changed Cost of studying anomalies beyond the 2nd raised from 25 to 35 dark matter. Changes 20.12.18 [WoA] ↗
  • 13.10.2018 Combat Changed Cost of leveling anomalies for AM halved. Update 1.2.6 [WoA] ↗
  • 13.10.2018 Combat Added Introduced floating ruin profitability depending on Expedition level (from 1.25% to 13.75%). Update 1.2.6 [WoA] ↗
  • 13.10.2018 Combat Changed In the Armament points formula, the share of points from buildings reduced from 10% to 1%. Update 1.2.6 [WoA] ↗
  • 13.08.2018 Combat Added Added a Simulate button when attacking in Orbit — fleets are instantly loaded into the combat simulator. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Combat Changed Anomaly leveling for AM switched to 10 levels at a time; cost raised from 10 to 100 AM. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Combat Fixed Fixed incorrect resource calculation when urgently building fleet/defense shortly before an attack lands. Update 1.2.5 [WoA] ↗
  • 07.07.2018 Combat Added Added artificial moon creation in the Planetarium section. Update 1.2.4 [WoA] ↗
  • 07.07.2018 Combat Added Increasing the moon's Diameter for Star Ore boosts its defense; above 9500 — an extra +1 free field per step. Update 1.2.4 [WoA] ↗

Want to discuss an update?

Full announcements and discussions are on the community forum.