Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 2 | 2 | 7 | · | 11 | 2 | 1 | 5 | 2 | 32 |
| 2025 | 8 | 8 | 67 | 2 | 2 | 23 | 7 | 21 | 1 | 139 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 18 | 5 | 24 | 5 | 11 | 19 | 4 | 16 | 13 | 115 |
| Total | 152 | 87 | 255 | 29 | 77 | 136 | 120 | 117 | 72 | 1045 |
All changes — Combat
- 16.10.2019 Combat Changed Completely reworked the combat system, changed the effectiveness of several fleets Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Added Added detailed effectiveness in stars to the fleet card (1 star = 50%) Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Added Added an effectiveness and ineffectiveness tooltip to the fleet/defense card Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Changed After a battle you can restore only 75% of the lost fleet Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Changed Reduced fleet restoration costs: -30% for DM, -20% for AM, -50% for CO Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Added Added a Restore fleet button to the combat report Update 2.4.0 [WoA] ↗
- 16.10.2019 Combat Fixed Fixed a bug where star ore was not credited when found Update 2.4.0 [WoA] ↗
- 06.08.2019 Combat Changed Mammoth effectiveness against FM-45 and FH-99 bombers increased by 50% Changes 06.08.19 [WoA] ↗
- 01.08.2019 Combat Changed Cruiser effectiveness against Fighter +35%, Black Wanderer against Destroyer +25% Update 2.3.3 [WoA] ↗
- 01.08.2019 Combat Removed Avatar is no longer effective against Fighter, Onnil against Frigate (combat draw) Update 2.3.3 [WoA] ↗
- 12.07.2019 Combat Changed Made several changes to fleet effectiveness (Onnil, Avatar, Flying Death, Frigate, Destroyer) Update 2.3.2 [WoA] ↗
- 01.05.2019 Combat Changed Rapid-fire of heavy fleet against light fleet reduced by 10%. Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Added A moon is automatically named after its planet — "planet name (m)". Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Changed Initial Teleport recharge increased to 120 minutes; recharge time reduction is now −20% per Teleport level. Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Added Added anomalies for moons: collider output, moon defense, Technopolis science, Teleport recharge, Phalanx range. Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Changed Each Collider level increases moon defense by 20% (like an anomaly, raising the required CO amount). Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Added The Collider now generates energy. Update 2.3.1 [WoA] ↗
- 01.05.2019 Combat Changed Phalanx scan price changed to 1 DM per scan. Update 2.3.1 [WoA] ↗
- 20.03.2019 Combat Added Full protection from attacks until the player reaches 1000 points. Update 2.3.0 [WoA] ↗
- 20.03.2019 Combat Changed Changed reward shares in ruins: metal/crystal/deuterium from 46/40/14% to 53/30/17%. Update 2.3.0 [WoA] ↗
- 20.03.2019 Combat Changed Anomaly leveling price reduced from 35 to 20 DM. Update 2.3.0 [WoA] ↗
- 20.12.2018 Combat Changed Cost of studying anomalies beyond the 2nd raised from 25 to 35 dark matter. Changes 20.12.18 [WoA] ↗
- 13.10.2018 Combat Changed Cost of leveling anomalies for AM halved. Update 1.2.6 [WoA] ↗
- 13.10.2018 Combat Added Introduced floating ruin profitability depending on Expedition level (from 1.25% to 13.75%). Update 1.2.6 [WoA] ↗
- 13.10.2018 Combat Changed In the Armament points formula, the share of points from buildings reduced from 10% to 1%. Update 1.2.6 [WoA] ↗
- 13.08.2018 Combat Added Added a Simulate button when attacking in Orbit — fleets are instantly loaded into the combat simulator. Update 1.2.5 [WoA] ↗
- 13.08.2018 Combat Changed Anomaly leveling for AM switched to 10 levels at a time; cost raised from 10 to 100 AM. Update 1.2.5 [WoA] ↗
- 13.08.2018 Combat Fixed Fixed incorrect resource calculation when urgently building fleet/defense shortly before an attack lands. Update 1.2.5 [WoA] ↗
- 07.07.2018 Combat Added Added artificial moon creation in the Planetarium section. Update 1.2.4 [WoA] ↗
- 07.07.2018 Combat Added Increasing the moon's Diameter for Star Ore boosts its defense; above 9500 — an extra +1 free field per step. Update 1.2.4 [WoA] ↗

