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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes — Economy

  • 16.10.2019 Economy Fixed Fixed the inability to buy extra resources with dark matter when short for a build Update 2.4.0 [WoA] ↗
  • 16.10.2019 Economy Fixed Fixed blueprints being listed at the maximum price Update 2.4.0 [WoA] ↗
  • 01.08.2019 Economy Changed AM to DM exchange rate changed from 200 to 175 DM per 1 CO Update 2.3.3 [WoA] ↗
  • 01.08.2019 Economy Changed Resources to AM exchange rate lowered from 50,000 to 25,000 resource points per 1 AM Update 2.3.3 [WoA] ↗
  • 01.08.2019 Economy Changed A planet's Spaceport now also works on its moon Update 2.3.3 [WoA] ↗
  • 01.08.2019 Economy Changed Reduced build time of the first levels of several buildings and the Production Fund Update 2.3.3 [WoA] ↗
  • 01.08.2019 Economy Changed Minimum fields on colonization raised from 80 to 200, maximum from 250 to 270 Update 2.3.3 [WoA] ↗
  • 19.07.2019 Economy Changed Dark matter to antimatter exchange rate changed from 200 to 175 DM per 1 AM Changes 19.07.19 [WoA] ↗
  • 19.07.2019 Economy Changed Resources to antimatter exchange rate changed from 50,000 to 25,000 points per 1 AM Changes 19.07.19 [WoA] ↗
  • 12.07.2019 Economy Added Added simultaneous construction of several buildings (3 without premium, up to 5 with premium) Update 2.3.2 [WoA] ↗
  • 12.07.2019 Economy Changed Optimized and rounded all building prices Update 2.3.2 [WoA] ↗
  • 12.07.2019 Economy Added When short on resources for a build, you can buy them with dark matter right in the section Update 2.3.2 [WoA] ↗
  • 01.05.2019 Economy Changed Lowered the Production Fund build requirement from level 10 to level 5 of resource mining. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Economy Changed Denomination of metal, crystal, and deuterium by 1000 (three zeros). Update 2.3.1 [WoA] ↗
  • 01.05.2019 Economy Added Added exchanges of CO, DM, and resources for Antimatter at fixed rates. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Economy Changed Resource purchase price with Dark matter on the market lowered 1.5–2x depending on the lot. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Economy Changed Fleet restoration got cheaper: 1.8x for AM, 1.75x for DM, 1.6x for CO. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Economy Changed Resource purchase rate for AM increased by 50% — now more profitable. Update 2.3.1 [WoA] ↗
  • 20.03.2019 Economy Added Added a base chance to find Dark matter — 1%. Update 2.3.0 [WoA] ↗
  • 27.01.2019 Economy Changed The deduction per Production Fund level no longer grows with mining bonuses — now a static 1.25% per level. Changes 28.01.19 [WoA] ↗
  • 27.01.2019 Economy Changed Production Fund level bonus increased from 1.25% to 2.5%. Changes 28.01.19 [WoA] ↗
  • 20.12.2018 Economy Changed Cost of buying resources for AM reduced by 33%. Changes 20.12.18 [WoA] ↗
  • 20.12.2018 Economy Changed Cost of buying resources for dark matter on the market reduced by 25%. Changes 20.12.18 [WoA] ↗
  • 20.12.2018 Economy Changed Cost of hauling resources per planet raised from 3 to 5 dark matter. Changes 20.12.18 [WoA] ↗
  • 20.12.2018 Economy Changed Output growth factor for all mines reduced from 1.12 to 1.117. Changes 20.12.18 [WoA] ↗
  • 20.12.2018 Economy Changed Production Fund level contribution raised from 1.25% to 2.5%. Changes 20.12.18 [WoA] ↗
  • 13.08.2018 Economy Added Added a handy market filter: upgrades and parts by Barbarian/Pirate sectors with a choice of bonuses or name. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Economy Added Added selling of parts and blueprints on the market. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Economy Changed Lowered the minimum price for upgrades on the market. Update 1.2.5 [WoA] ↗
  • 13.08.2018 Economy Changed Upgrade leveling costs for dark matter are now individual for each type; for upgrades from Barbarians they are mostly reduced. Update 1.2.5 [WoA] ↗

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