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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes — Fleet & Defense

  • 08.03.2021 Fleet & Defense Removed Prime fleet restoration for dark matter is now prohibited Update 2.7.0 [WoA] ↗
  • 08.03.2021 Fleet & Defense Changed Reduced the upgrade bonus to shot accuracy and misses Update 2.7.0 [WoA] ↗
  • 25.12.2020 Fleet & Defense Changed Shipyard fully visually reworked Update 2.6.0 [WoA] ↗
  • 25.12.2020 Fleet & Defense Changed Fleet/defense order batch size now depends on Shipyard level (+25% per level) rather than the Robot Factory Update 2.6.0 [WoA] ↗
  • 25.12.2020 Fleet & Defense Added You can now swap the Shipyard queue order Update 2.6.0 [WoA] ↗
  • 25.12.2020 Fleet & Defense Added You can add up to 25 Shield Domes to a single order Update 2.6.0 [WoA] ↗
  • 10.09.2020 Fleet & Defense Added Added saving of upgrade setups with quick switching Alliance bonuses 2.5.2 [WoA] ↗
  • 17.07.2020 Fleet & Defense Added Added 23 new upgrades Update 2.5.0 [WoA] ↗
  • 17.07.2020 Fleet & Defense Changed Upgrade bonuses no longer depend on the player's technologies, but add up with them as technologies Update 2.5.0 [WoA] ↗
  • 11.04.2020 Fleet & Defense Changed Announcement of new upgrades for update 2.5.0: upgrade bonuses will become static and stop depending on research leveling (concept) Upgrades 2.5.0 [WoA] ↗
  • 11.04.2020 Fleet & Defense Added Presented concepts of new upgrades for Barbarians, Pirates and Aliens with bonuses to armor, shields, weapons, engines and shield restoration Upgrades 2.5.0 [WoA] ↗
  • 27.01.2020 Fleet & Defense Changed Defense points in armament are now counted from a single planet only Changes 27.01.20 [WoA] ↗
  • 21.01.2020 Fleet & Defense Changed Suggestion: count defense armament points only from the planet with maximum defense, so other planets' defense doesn't inflate the stats Weapon points calculation system for defense [WoA - Classic] ↗
  • 16.10.2019 Fleet & Defense Changed Shipyard: fleet and defense build speed bonus increased from 10 to 20%, added +1 queue per every 4th level Update 2.4.0 [WoA] ↗
  • 06.08.2019 Fleet & Defense Changed Large Transport flight speed increased from 5,500 to 6,500, shields lowered from 50 to 35 Changes 06.08.19 [WoA] ↗
  • 06.08.2019 Fleet & Defense Added Added selling Solar Satellites to the fleet buyer Changes 06.08.19 [WoA] ↗
  • 12.07.2019 Fleet & Defense Added Added a new Modernization Center section (via the Arsenal) Update 2.3.2 [WoA] ↗
  • 12.07.2019 Fleet & Defense Added Resources in transit are now shown in the Flight Center Update 2.3.2 [WoA] ↗
  • 12.06.2019 Fleet & Defense Added Announcement: the next update will add a fleet/defense leveling section via contracts and around 15-20 new upgrades Arsenal [WoA] ↗
  • 01.05.2019 Fleet & Defense Changed Maximum fleet and defense build speed raised from 100 to 250 units per second. Update 2.3.1 [WoA] ↗
  • 01.05.2019 Fleet & Defense Added Defense can be sold to the Buyer for 50% of its value. Update 2.3.1 [WoA] ↗
  • 20.03.2019 Fleet & Defense Changed The promo/premium on the number of Expeditions now also adds fleet slots (Microprocessors research). Update 2.3.0 [WoA] ↗
  • 19.11.2018 Fleet & Defense Changed Separated the display of prime unit discounts in the Shipyard section. Update 1.2.7 [WoA] ↗
  • 13.08.2018 Fleet & Defense Changed Limited fleet recovery and instant building if less than 30 seconds remain before an attack. Update 1.2.5 [WoA] ↗
  • 07.07.2018 Fleet & Defense Added Added selling fleet to the Dealer for 50% of its value via the Orbit section. Update 1.2.4 [WoA] ↗
  • 07.07.2018 Fleet & Defense Added Recovery of a destroyed fleet from any mission for dark matter/AM/Star Ore in the Shipyard (not allowed if an attack is less than 5 minutes away). Update 1.2.4 [WoA] ↗
  • 24.01.2018 Fleet & Defense Changed Discussion: whether to disable auto-retreat of fleet/defense from under attack by default when the points difference is more than 5x. Disabling auto-retreat by default [WoA] ↗

Want to discuss an update?

Full announcements and discussions are on the community forum.