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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes

  • 11.05.2026 Events & Promos Added Added events for all holidays plus basic recurring events. Update 2.12.5 [WoA] ↗
  • 29.11.2025 Combat Changed Reworked the War Points system: defense now gives 20% instead of 100%, calculated from the ratio of fleet to defense in combat. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed War Points for destroying defense raised from 20 to 25% outside war and from 40 to 50% during war. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed Shield penetration chance under a full block reduced from 10 to 5%, strengthening shields. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Changed Planet Teleport cost reduced from 5 to 3 SR. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Fleet & Defense Changed Fleet flight speed increased by 10%. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Combat Fixed Fixed the ban on spying players under a shield — espionage is now allowed. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Interface Added Added a section with all tasks and achievements of the current section. Update 2.12.4 [WoA] ↗
  • 29.11.2025 Interface Added Added Senator animations on hire and when entering the section. Update 2.12.4 [WoA] ↗
  • 27.10.2025 Combat Changed Changed combat damage distribution: shields are no longer treated as a single pool across all ships. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Combat Changed Modernization Center per-level bonus for dome shields raised from 3 to 4%. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Expedition & PvE Changed Increased the chance of finding cores depending on boss level for all enemies. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Expedition & PvE Removed Removed the restriction on expedition flights while an Imperial shield is active. Changes 27.10.2025 [WoA] ↗
  • 27.10.2025 Expedition & PvE Changed Exposed event reward find chances by sector; the chance grows as you clear points against Barbarians, Pirates, and Ravagers. Changes 27.10.2025 [WoA] ↗
  • 15.10.2025 Combat Changed Reworked the Modernization Center: bonuses split into Attack/Armor/Shields branches, up to 100 levels, with Accuracy and Evasion added. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Temporarily reduced the cost of resetting Modernization Center upgrades via AM by 100x. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Recalculated all Upgrade bonuses and balanced them by sector power; upgrade points reduced. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Base shield size for the entire fleet and defense doubled. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Expedition & PvE Changed Changed how technologies are formed for Barbarian, Pirate, and Ravager enemies. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed attack reduction when additional shields trigger. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed a bonus rounding bug where a less-upgraded fleet would beat a more-upgraded one. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed incorrect booster behavior on Moon Defense. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Fixed Fixed inflated field loss on Moon Destruction. Update 2.12.3 [WoA] ↗
  • 15.10.2025 Combat Changed Achilles effectiveness against Rams outside its class reduced by 30%. Update 2.12.3 [WoA] ↗
  • 18.09.2025 Combat Added Added Overlocks to the arsenal: each grants a bonus equal to +5 levels but lowers the upgrade chance and resets the upgrade to level 1. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed On a failed upgrade you now lose 3 levels regardless of whether you upgraded via TM or stabilizers. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Changed Upgrade chance from Stabilizers raised and never drops below 50%; via TM — unchanged. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Interface Added Added the ability to name saved upgrade sets. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Interface Added Added color highlighting of upgrades by sector. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added direct buying and selling of all Core types. Update 2.12.2 [WoA] ↗

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