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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes

  • 28.07.2025 Combat Fixed Fixed fleets not exploding in the Destroy mission when Death Stars didn't survive to the final round. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Events & Promos Changed The number of imperial shields from monthly tasks reduced from 2 to 1. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Economy Added When there isn't enough energy to construct a building, the field is now highlighted red. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Interface Changed Updated bonus images for Accelerators. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Interface Changed Updated Technology images. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Interface Changed Updated reward windows for the Infinite Reaches, the Ruins, Barbarians, Pirates, and Ravagers. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Interface Added Hovering over a mission icon in the flight center now shows its name. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Interface Added Added a ban on deleting messages from the News section. Update 2.12.0 [WoA] ↗
  • 16.03.2025 Events & Promos Changed Removed fleet from base per-level rewards, replaced with a permanent Mods reward. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Fleet & Defense Changed Revised requirements to unlock fleet and defense, especially for heavy units. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Interface Added By request, added the flag of Cuba. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Events & Promos Changed Changed Contract rewards, adding Stabilizers and Antimatter. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Interface Added Added an arrow on an upgrade when a level-up is possible (whether you have enough parts). Update 2.11.6 [WoA] ↗
  • 16.03.2025 Interface Changed In the Shipyard, the Modernization Center upgrade button lights up when you have enough mods. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Combat Added Added 12 boosters; up to 3 at once (no duplicates), each lasting 4 hours. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Events & Promos Changed Reworked tournaments: now 4 personal ones, split into categories lasting 2/3/5/7 days with varying difficulty and rewards. Update 2.11.6 [WoA] ↗
  • 16.03.2025 Events & Promos Changed Increased AM rewards in the Alliance Wars tournament (top-1 from 400 to 600 AM), prize places from 20 to 25. Update 2.11.6 [WoA] ↗
  • 12.02.2025 Combat Changed Enabled the Moon destruction mission: the moon isn't destroyed but disabled for 12-48 hours depending on diameter, with a chance to lose diameter. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Reduced Moon protection bonuses: Lunar Base from 30 to 5%, Collider from 20 to 10%, anomaly from 1 to 0.5%. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Teleport cost halved, but a 3-minute cooldown before attacking added. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed At 1,000,000,000 points the strong/weak x3 protection is fully disabled. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Interface Fixed Fixed point display in the combat simulator. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet and defense points reduced 10x. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Economy Changed Mine points reduced 5x. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Arsenal points now count the strongest upgrades only within the player's slots. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Removed Removed the coefficient from the espionage report. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Introduced a hybrid armament points scheme: fleet/defense + buildings + research + arsenal at 100% each. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Fleet auto-retreat changed to x3 due to the hybrid armament counting scheme. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Combat Changed Set up holding limits: white can be held with any fleet, green/red — up to 100% of the player's fleet points. Update 2.11.5 [WoA] ↗
  • 12.02.2025 Expedition & PvE Changed Blueprint achievement converted to cores. Update 2.11.5 [WoA] ↗

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