Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 8 | 7 | 48 | 1 | 16 | 4 | 5 | 20 | 12 | 121 |
| 2025 | 9 | 8 | 67 | 2 | 4 | 23 | 8 | 21 | 1 | 143 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 26 | 7 | 36 | 6 | 14 | 23 | 8 | 18 | 19 | 157 |
| Total | 167 | 94 | 308 | 31 | 87 | 142 | 129 | 134 | 88 | 1180 |
All changes
- 30.08.2026 Combat Changed Armament points are calculated in a new way: player level has been added — 3000 points per level — while research and arsenal now weigh half as much. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed Armament points no longer collapse all at once: a single recalculation lowers the value by no more than 5%. Update 2.13.0 [WoA] ↗
- 30.08.2026 Fleet & Defense Changed The shield after a defeat now lasts twice as long: hours per share of losses is 0.25 → 0.5 for the player and 0.1 → 0.2 for the planet. The caps are unchanged. Update 2.13.0 [WoA] ↗
- 30.08.2026 Fleet & Defense Changed Fleet restoration has become cheaper: the price per fleet point has been reduced from 5 to 3 Dark Matter. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed A moon takes longer to recover after a strike: for the largest moon the cooldown has grown from 12 hours to a full day, and for the rest up to two days depending on diameter. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed A destroyed moon leaves more debris: the share has been raised from 0.2 to 0.3. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed Buildings on a moon are destroyed more often: the lowest chance has been raised from 1% to 10%, the highest stays at 50%. Update 2.13.0 [WoA] ↗
- 30.08.2026 Alliances Changed The alliance skill "Fields on colonisation" no longer works just once: it now permanently adds free fields on all of your planets. Its strength has been halved — +1 field per level instead of +2, with a cap of +30 instead of +60. Update 2.13.0 [WoA] ↗
- 30.08.2026 Alliances Changed Anyone can now be invited to an ACS attack: the old restriction on similar armament has been lifted, but every participant is checked against attack access on departure. Update 2.13.0 [WoA] ↗
- 30.08.2026 Alliances Changed The minimum ACS flight slowdown has been reduced from 180 to 120 seconds. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed Spying has been reworked: report sections are no longer hidden, the strength of reconnaissance now lies in accuracy and frequency. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed Report inaccuracy depends on the difference in spy levels: a base allowance of 15%, a cap of 50%. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed The cooldown between reconnaissance flights is 15 to 60 seconds: the higher the target's spy level compared with yours, the longer the wait. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added If your spy level is 10 levels above the target's, the target will not see who scouted it or from which planet; with a 15-level lead it will not learn about the reconnaissance at all. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added If the target's spy level is 30 levels above yours, reconnaissance is not sent at all. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed The target is notified about reconnaissance with a delay of 1 to 10 minutes. Update 2.13.0 [WoA] ↗
- 30.08.2026 Economy Changed Building prices have been recalculated: the method of calculation itself has changed — the price of a level now grows as a smooth power. For some buildings the cost of individual levels has changed. Update 2.13.0 [WoA] ↗
- 30.08.2026 Economy Changed Rewards from expeditions, for VIP entry and from the second galaxy are credited to Storage instead of going straight to the planet — nothing is lost if the planet has no room. Update 2.13.0 [WoA] ↗
- 30.08.2026 Interface Added 54 new VIP avatars have been added, and all the previous ones have been redrawn — the images are sharper now. Update 2.13.0 [WoA] ↗
- 30.08.2026 Interface Changed The player card shows the combat rank and battle power, and for yourself a breakdown of power by source. Update 2.13.0 [WoA] ↗
- 30.08.2026 Interface Added During maintenance the game shows a clear page instead of an error. Update 2.13.0 [WoA] ↗
- 05.08.2026 Other Changed Improved game performance and page loading speed. Update 2.12.8 [WoA] ↗
- 05.08.2026 Interface Changed The interface has become more convenient on desktop and mobile devices. Update 2.12.8 [WoA] ↗
- 05.08.2026 Economy Added Added opening several lootboxes at once. Update 2.12.8 [WoA] ↗
- 05.08.2026 Interface Changed Refined the chat, notifications, and interface elements. Update 2.12.8 [WoA] ↗
- 05.08.2026 Interface Changed Expanded language support and correct text display. Update 2.12.8 [WoA] ↗
- 05.08.2026 Economy Changed Updated the payment methods. Update 2.12.8 [WoA] ↗
- 05.08.2026 Other Fixed Fixed bugs and improved the game's overall stability. Update 2.12.8 [WoA] ↗
- 05.08.2026 Events & Promos Removed The personal war tournament is temporarily disabled. Update 2.12.8 [WoA] ↗
- 07.07.2026 Interface Added Added an interface choice: “Mobile” — the familiar classic view, and “Classic” — an updated look closer to the Classic universe. Update 2.12.7 [WoA] ↗

