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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1180 changes 2018–2026 Latest: 03.10.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

15718
19319
6420
12621
11722
16323
9624
14325
12126

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 8 7 48 1 16 4 5 20 12 121
2025 9 8 67 2 4 23 8 21 1 143
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 26 7 36 6 14 23 8 18 19 157
Total 16794308318714212913488 1180

All changes

  • 30.08.2026 Combat Changed Armament points are calculated in a new way: player level has been added — 3000 points per level — while research and arsenal now weigh half as much. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed Armament points no longer collapse all at once: a single recalculation lowers the value by no more than 5%. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Fleet & Defense Changed The shield after a defeat now lasts twice as long: hours per share of losses is 0.25 → 0.5 for the player and 0.1 → 0.2 for the planet. The caps are unchanged. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Fleet & Defense Changed Fleet restoration has become cheaper: the price per fleet point has been reduced from 5 to 3 Dark Matter. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed A moon takes longer to recover after a strike: for the largest moon the cooldown has grown from 12 hours to a full day, and for the rest up to two days depending on diameter. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed A destroyed moon leaves more debris: the share has been raised from 0.2 to 0.3. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed Buildings on a moon are destroyed more often: the lowest chance has been raised from 1% to 10%, the highest stays at 50%. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Alliances Changed The alliance skill "Fields on colonisation" no longer works just once: it now permanently adds free fields on all of your planets. Its strength has been halved — +1 field per level instead of +2, with a cap of +30 instead of +60. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Alliances Changed Anyone can now be invited to an ACS attack: the old restriction on similar armament has been lifted, but every participant is checked against attack access on departure. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Alliances Changed The minimum ACS flight slowdown has been reduced from 180 to 120 seconds. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed Spying has been reworked: report sections are no longer hidden, the strength of reconnaissance now lies in accuracy and frequency. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed Report inaccuracy depends on the difference in spy levels: a base allowance of 15%, a cap of 50%. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed The cooldown between reconnaissance flights is 15 to 60 seconds: the higher the target's spy level compared with yours, the longer the wait. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Added If your spy level is 10 levels above the target's, the target will not see who scouted it or from which planet; with a 15-level lead it will not learn about the reconnaissance at all. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Added If the target's spy level is 30 levels above yours, reconnaissance is not sent at all. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Combat Changed The target is notified about reconnaissance with a delay of 1 to 10 minutes. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Economy Changed Building prices have been recalculated: the method of calculation itself has changed — the price of a level now grows as a smooth power. For some buildings the cost of individual levels has changed. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Economy Changed Rewards from expeditions, for VIP entry and from the second galaxy are credited to Storage instead of going straight to the planet — nothing is lost if the planet has no room. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Interface Added 54 new VIP avatars have been added, and all the previous ones have been redrawn — the images are sharper now. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Interface Changed The player card shows the combat rank and battle power, and for yourself a breakdown of power by source. Update 2.13.0 [WoA] ↗
  • 30.08.2026 Interface Added During maintenance the game shows a clear page instead of an error. Update 2.13.0 [WoA] ↗
  • 05.08.2026 Other Changed Improved game performance and page loading speed. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Interface Changed The interface has become more convenient on desktop and mobile devices. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Economy Added Added opening several lootboxes at once. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Interface Changed Refined the chat, notifications, and interface elements. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Interface Changed Expanded language support and correct text display. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Economy Changed Updated the payment methods. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Other Fixed Fixed bugs and improved the game's overall stability. Update 2.12.8 [WoA] ↗
  • 05.08.2026 Events & Promos Removed The personal war tournament is temporarily disabled. Update 2.12.8 [WoA] ↗
  • 07.07.2026 Interface Added Added an interface choice: “Mobile” — the familiar classic view, and “Classic” — an updated look closer to the Classic universe. Update 2.12.7 [WoA] ↗

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Full announcements and discussions are on the community forum.