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Updates

Change history of the Xterium space strategy: what was added, changed and fixed — by category and year.

1045 changes 2018–2026 Latest: 07.07.2026

Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.

Changes by year

11518
19319
6420
12621
11722
16323
9624
13925
3226

Changes by year and category

Year EconomyFleet & DefenseCombatResearchAlliancesExpedition & PvEEvents & PromosInterfaceOther Total
2026 2 2 7 · 11 2 1 5 2 32
2025 8 8 67 2 2 23 7 21 1 139
2024 15 9 45 · 14 · 6 2 5 96
2023 33 7 42 4 9 10 24 22 12 163
2022 23 8 28 1 9 10 25 7 6 117
2021 11 28 15 4 11 8 22 18 9 126
2020 3 11 5 3 8 22 6 5 1 64
2019 39 9 22 10 2 42 25 21 23 193
2018 18 5 24 5 11 19 4 16 13 115
Total 15287255297713612011772 1045

All changes

  • 18.09.2025 Combat Added Added direct buying and selling of all Core types. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Combat Added Added automatic purchase of missing parts when upgrading, with the cost shown on the button. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Interface Changed Updated Booster images. Update 2.12.2 [WoA] ↗
  • 18.09.2025 Expedition & PvE Changed Changed difficulty scaling in the Ruins: early points are easier, leveling out by point 35, then a gentle increase. Update 2.12.2 [WoA] ↗
  • 02.09.2025 Research Added Added a research Overlock: resetting a maxed research increases the final bonus but raises the science cost by 50%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Alliances Changed Alliance skill for destroying defense raised from 18 to 24%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed War Points from defense raised from 5 to 20%, and during war from 20 to 40%. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed Flight slowdown during a SAB reduced from 5 to 3 minutes. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Changed Lowered requirements to unlock the Pirate upgrade slot from 30 to 25 and the Ravager one from 35 to 30 achievement levels. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Research Added Added saving of research study progress when an upgrade is canceled. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Evasion and Accuracy are now correctly counted when negative due to debuffs. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Interface Added Added the ability to enter negative evasion and accuracy in the combat simulator. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Combat Fixed Fixed filter reset and page reload in the Modernization Center after fleet arrival. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Expedition & PvE Changed Changed point difficulty progression across all PvE sectors: early points are easier, the 49th point is 10% harder. Update 2.12.1 [WoA] ↗
  • 02.09.2025 Interface Changed Refined the look of the Senate, Planetarium, Research, PvE windows, and Arsenal sections. Update 2.12.1 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Reworked all enemy cards in Hostile: power is now static and ignores the player's bonuses. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Each enemy's point count raised to 50; the former difficulty is now reached by point 25-30. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Increased the number of bosses: 5 per enemy, each with its own timer and reward. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Revised fleet points for flying into Hostile and the Ruins — the progression is more pronounced at high points. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Upgrade chance is now tied to sector achievement (50 levels) rather than enemy level. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed In the Ruins, losses are no longer auto-compensated; point yield doubled, with income and net profit shown in the report. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Fleet batches into the Infinite Reaches doubled and rewards halved — the result is the same, but more fleet is required. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed An enemy's composition at a point now changes every 7 days with the start of a new Hostile tournament, rather than after N sorties. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Resource-to-points conversion made 10x harder; point profit in the ruins and expedition is lower, while real resources are unchanged. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Changed Recalculated achievement and tournament resource requirements in the Infinite Reaches and the Ruins. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Expedition & PvE Added Added changing the expedition flight target without turning off the helper, during an active mission. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Changed Reworked Boosters: you can activate 3 expedition bonuses of varying strength; their strength stacks but is halved. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Events & Promos Changed Reduced the number of Moon Restoration artifacts in Tournament rewards. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Changed Death Star power increased 5x. Update 2.12.0 [WoA] ↗
  • 28.07.2025 Combat Added Added a separate auto-retreat setting for the Destroy mission. Update 2.12.0 [WoA] ↗

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