Each change is broken down by category and type (added / changed / fixed / removed) — this is a brief summary; the full patch text is on the forum.
Changes by year
Changes by year and category
| Year | Economy | Fleet & Defense | Combat | Research | Alliances | Expedition & PvE | Events & Promos | Interface | Other | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 8 | 7 | 48 | 1 | 16 | 4 | 5 | 20 | 12 | 121 |
| 2025 | 9 | 8 | 67 | 2 | 4 | 23 | 8 | 21 | 1 | 143 |
| 2024 | 15 | 9 | 45 | · | 14 | · | 6 | 2 | 5 | 96 |
| 2023 | 33 | 7 | 42 | 4 | 9 | 10 | 24 | 22 | 12 | 163 |
| 2022 | 23 | 8 | 28 | 1 | 9 | 10 | 25 | 7 | 6 | 117 |
| 2021 | 11 | 28 | 15 | 4 | 11 | 8 | 22 | 18 | 9 | 126 |
| 2020 | 3 | 11 | 5 | 3 | 8 | 22 | 6 | 5 | 1 | 64 |
| 2019 | 39 | 9 | 22 | 10 | 2 | 42 | 25 | 21 | 23 | 193 |
| 2018 | 26 | 7 | 36 | 6 | 14 | 23 | 8 | 18 | 19 | 157 |
| Total | 167 | 94 | 308 | 31 | 87 | 142 | 129 | 134 | 88 | 1180 |
All changes
- 03.10.2026 Events & Promos Added New boosters “Shipyard Overdrive” (fleet +200% and +300%) and “Defense Overdrive” (+100%) — for fleet and defense tournaments. Previously “Contract Experience” was given instead. Update 2.13.2 [WoA] ↗
- 03.10.2026 Events & Promos Fixed The alliance tournament “resources in the Expanse” was actually a copy of the Barbarian damage tournament — fixed. Update 2.13.2 [WoA] ↗
- 03.10.2026 Alliances Changed Terraforming (alliance skill): +1 field for a new colony per level instead of +2. Update 2.13.2 [WoA] ↗
- 03.10.2026 Economy Changed New players get 20 “Cruiser FL-1” and 15 “Destroyer FL-1” in Repair instead of 2 and 2. Update 2.13.2 [WoA] ↗
- 03.10.2026 Combat Added The 9th combat rank step rewards 1,000 Dark Matter. Update 2.13.2 [WoA] ↗
- 03.10.2026 Economy Changed Senate, Arsenal and Modernization are locked while an attack is heading to any of your planets, not just the current one. Update 2.13.2 [WoA] ↗
- 03.10.2026 Research Changed Research 124 is now called “Search for stellar ore”. Update 2.13.2 [WoA] ↗
- 03.10.2026 Interface Added “Diplomacy” window: espionage, friends, enemies, ignore list, revenge and your hostility in one place. You can also gift Antimatter to a friend from here. Update 2.13.2 [WoA] ↗
- 03.10.2026 Interface Changed Shipyard: the triangle shows how cost-effective a ship is compared with the best ship in its group (combat fleet, civil fleet, defense, domes). Update 2.13.2 [WoA] ↗
- 03.10.2026 Interface Changed “Not enough” messages are now always shown and name exactly what is missing: Dark Matter, Antimatter, Stellar ore or resources. Update 2.13.2 [WoA] ↗
- 03.10.2026 Interface Changed Pop-ups at login open one after another, not all at once. Sections and windows switch smoothly, without flicker. Update 2.13.2 [WoA] ↗
- 03.10.2026 Interface Added Maintenance: a new screen with the expected return time and a chat; announcements arrive as a card with times in your time zone. Update 2.13.2 [WoA] ↗
- 03.10.2026 Other Changed Game images are 44% lighter, and section images load in advance — sections open faster, especially on mobile. The galaxy map loads at half the weight. Update 2.13.2 [WoA] ↗
- 03.10.2026 Other Changed Translations into all 30 languages have been checked against Russian: consistent names for ships, buildings and research; texts that existed only in Russian are now translated. Update 2.13.2 [WoA] ↗
- 01.09.2026 Combat Changed Attack eligibility is now based on YOUR combat rank, not the target's. The higher you climb in rank, the wider the circle of players you can attack. The measures are the same: armament and combat power. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Changed Within your own rank there is no longer a ban on attacking: you can attack a target weaker in power and the flight will go through. Below your rank it is still not allowed — except when you hold the right of revenge. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Added Hostility added: attacking players weaker than you raises your hostility level, and the more helpless the target, the more it grows. Six stages with thresholds of 10, 20, 35, 55 and 80 points; the level decays on its own over a week without violations. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Added The higher your hostility level, the harsher the consequences: more is looted from your planets (up to 85%), battles against you grant more war points (up to three times), your collider is raided sooner (as early as one hour), you can hide your fleet for less (down to 8 hours instead of 36), and more players can reach you in combat. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Added Your hostility level is visible to everyone: a badge next to your name in the galaxy, on your player card and in the revenge list. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Changed Right of revenge: if you were attacked, you may strike back even if the attacker is outside your eligibility. It lasts from 24 to 72 hours — the longer, the more often that player targeted you specifically. A revenge flight adds no hostility to you. Update 2.13.1 [WoA] ↗
- 01.09.2026 Combat Added A «Revenge» section appeared in the galaxy next to «Espionage», with two tabs: whom you can strike back at and how much time is left; your hostility level, accumulated points, when they will fade and what the next stage threatens. Update 2.13.1 [WoA] ↗
- 30.08.2026 Combat Added Combat ranks added: six ranks of ten stages each. A rank shows battle strength rather than how long you have played, and it never drops. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added A new "Battle Rank" page has been added: battle power by source, your attack access and how much is left until the next reward. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added A reward has been added for every rank stage: Dark Matter, and a Medium Container for each new rank. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Removed The former ranks based on player level have been removed. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Removed Newbie protection has been removed — attack access works instead. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added Attack access has been added: the circle of those who may attack is set by the target's rank and checked against two measures at once — armament and battle power. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Added The right of revenge has been added: after an attack you may strike back within 24 hours, even if the attacker is outside your attack access. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Changed War points now depend on your opponent: far stronger — up to ×1.7, far weaker — ×0.4, long inactive — ×0.2, training opponent — no points at all. Update 2.13.0 [WoA] ↗
- 30.08.2026 Combat Fixed Destroyed defence now always earns war points. Previously it counted for nothing in a battle against a long-inactive player. Update 2.13.0 [WoA] ↗

